doctrinal units should
Posts: 90
(call-in P4 should cost more MP and fuel than a P4 you build)
what do you think?
Posts: 1605 | Subs: 1
1) Call-in units are not the same as built ones (except Ostwind?)
2) Higly depends on their role and how good they are in that role.
Posts: 90
Posts: 2115 | Subs: 1
Posts: 1006
id rather rethink the call in system completely.
^
Changing the cost price of some units won't fix much...
Posts: 17914 | Subs: 8
sure you they are not the same but i mean if you somehow calculate their performance they should be more expensive than normal units
They are more expensive.
Ostwind and Puma are the only 2 call-ins in game that have equivalent in the stock army.
Posts: 4951 | Subs: 1
Call in's should be tied to teching, which would just naturally increase the fuel price.
Posts: 260
Ostruppen are already mild in their price effectiveness (I'm speaking of the 0CP version) so it would probably make them go extinct if they were even more expensive than grens.
AG are already at a questionable position cost-wise so I'm not sure what to say about it.
I can say the same for Partisans and Irregulars.
The only call-in I'd find questionable would be the double T-34/85. The rest are decently priced and perform according to their value.
Posts: 17
For example you can't call in Tigers unless you have the Tier 4 building.
For Example you can't call in T-34/85 unless you have the Tier 3 Building.
Etc.
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Posts: 1153 | Subs: 1
I think, ideally, every faction should have a heavy, non-doctrinal tank available from T0, after all other techs have been researched/built, just like OKW. Next, there could be various call-in medium tanks available from various doctrines that are weaker than the standard tech vehicles, yet cost less fuel. Of course, the opposite could be true, where there could be one or several weaker medium tanks in tech, and stronger medium tanks as call-ins.
My vision would be, for example, the current Panzer IV Ausf. whateverthefuckitis would stay in T3, but have a few commanders with a call-in Panzer III Ausf. J that would be cheaper than teching up and getting the P4 and come out sooner, but would be disadvantaged towards other larger medium tanks and heavy tanks. For the soviet equivalent, that would be like having the T34/85 being doctrinal and the T34/76 as a call-in.
As for the WFA armies, they are a much more difficult challenge. USF teching needs to be re-worked, period. M10 should get penetration with vet to make it viable. OKW's reliance on infantry AT as their main AT seems silly. But that's a whole different subject.
I don't know how either of those systems would work in terms of being tied to tech cost, however, if the current call-in state were to be preserved, tanks should be tied to tech cost.
But seriousely Relic, just give me a PIII. That's all I want.
Posts: 2693 | Subs: 1
Posts: 273
Posts: 273
they should require tech so they don't give you a 200+manpower/100+fuel advantage by not teching.
Totally agreed.. that should be and all unit command points should be revised then..
Posts: 4951 | Subs: 1
They should be priced according to their performance, but they should require tech so they don't give you a 200+manpower/100+fuel advantage by not teching.
The King Tiger is an excellent example of a well priced and tier placed unit. All heavies and call ins should be placed/priced like it.
Posts: 1248
The King Tiger is an excellent example of a well priced and tier placed unit. All heavies and call ins should be placed/priced like it.
Dream on bro. Relic won't make it happen.
Posts: 4630 | Subs: 2
The King Tiger is an excellent example of a well priced and tier placed unit. All heavies and call ins should be placed/priced like it.
Let's prepare for 14min KTs vs IS2s fights in 4v4.
Posts: 300
Let's prepare for 14min KTs vs IS2s fights in 4v4.
problem wouldnt even exist if relic would just implement a resource scaling system.....
Posts: 4951 | Subs: 1
Let's prepare for 14min KTs vs IS2s fights in 4v4.
So? This would make it better for Allies and Axis.
I fail to see what your point is, especially considering to rush a KT that fast your Ostheer player has to no build any troops and be spamming fuel drops around the clock.
EDIT: And fuel drops assume you already have a fuel point locked down that can't be pushed...
Posts: 4630 | Subs: 2
So? This would make it better for Allies and Axis.
I fail to see what your point is, especially considering to rush a KT that fast your Ostheer player has to no build any troops and be spamming fuel drops around the clock.
EDIT: And fuel drops assume you already have a fuel point locked down that can't be pushed...
14min with Luftwaffe, 17min without.
So what? I guess you have not played the game when M3 costed 90MP and early/mid game took 10min till medium/late-late.
Relic has increased prices of light vehicles in one purporse. Delay fast late-game and now you want late game around 14-17min. Brilliant.
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