Do we know if they hired anyone for the balance position? I heard somewhere here that the Relic employee in charge of balance design left.
They decided not to hire anyone. Peter did indeed leave, back in February source
Posts: 1708 | Subs: 2
Do we know if they hired anyone for the balance position? I heard somewhere here that the Relic employee in charge of balance design left.
Posts: 1595 | Subs: 2
Posts: 1042
Posts: 3552 | Subs: 2
Posts: 2
Which is slightly different from what you posted above...but thank you for altering your position. This is all I can hope for. Robust discussion? : good. Polemics? :not so.
Posts: 4951 | Subs: 1
Yeah balance is fine
2nd best it's ever been
Ugh. That is not good.
Posts: 2470
Really? Then please tell me why my 2x 780's run Crysis 3 and Metro LL redux at over 60 fps no problem but when i play CoH it becomes a problem?
Your right it must be the rig and not the abysmal optimization.
Too bad our community isn't as civilized as the EU4 Community
Posts: 2307 | Subs: 4
Posts: 322
if it's just the game running meh then i'm not surprised, CoH2 is a demanding game.
Posts: 1679 | Subs: 5
Posts: 1838 | Subs: 17
Honestly, people would care a lot less about CoH2's performance if it actually had a proper minimum-settings mode that actually ran well. I don't give a shit if maxing everything out requires a supercomputer, just let me turn everything down enough to actually maintain high frames all game.
I get better FPS playing Dota 2 nearly maxed out than I do playing CoH2 on minimum settings. There's a major problem with that.
Posts: 322
I agree with Inverse here. I think Relic should be definitely focusing on the performance of the game rather than adding anything new. Secondly they should prepare the game for esports by toning down the massive amounts of RNG involved (e.g plane crashes) alongside reaching out to esport companies and getting them on board to hype up COH2. The truth of the matter is that COH2 needs a real marketing push to get it noticed and where it needs to be.
Posts: 4951 | Subs: 1
Posts: 322
Posts: 322
No performance issues here on a 7970, which is far older than the game.
Still, definitely agree that the majority of the market is using laptops and non-gaming setups. It's a mistake not to cater to them.
Now... if we're talking lag(!!!), disconnects, stability, bugs, etc etc. Then yes. Total disaster.
Posts: 1679 | Subs: 5
Posts: 322
Performance is very subjective. As someone who likes to play my games competitively, my minimum standard for performance is 100FPS average, 80FPS minimum. That FPS target gives me a nice cushion before the choppy 60FPS mark and usually results in consistent frames, which is also very important to me because frames tend to influence the speed of screen panning and scrolling in RTS games.
I mean, I could run CoH2 maxed with "no performance issues" if I considered 20FPS to be "no performance issues". Making a statement like that without numbers is kinda meaningless because everyone has a different perspective on the matter.
Posts: 322
Posts: 1679 | Subs: 5
Posts: 322
I would never turn on v-sync in any competitive game.
27 | |||||
898 |