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CoH2: Age of Heroes (Age of Empires III inspired mod)

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Option Distribution Votes
50%
11%
31%
8%
Total votes: 74
Vote VOTE! Vote ABSTAIN
19 Feb 2015, 20:35 PM
#1
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11


A little something I've been working for the past few days. Let me know what you think!
(Heavily inspired by Age of Empires III.)


Some key features:

  • Basic resource gathering of natural resources: Food, Wood, and Gold
    • Villagers will automatically find new resources if the one they are harvesting runs out / they are ordered to harvest a resource that is already occupied by the maximum amount of villagers
      • Manpower = Food
      • Fuel = Wood
      • Munition = Gold



  • Any building can be destroyed - Double tapping "Delete"
  • Basic buildings:
    • Houses - increases maximum population cap
    • Farms - Infinte source of Food
    • Plantations - Infinite source of Gold
    • Walls - Control unit movement & protect your colony
    • Wall Gates - Control movement
    • Outposts - Defensive building, good against small amounts of enemy unts
    • Market - Basic resource gathering upgrades and resource conversions
    • Barracks - Basic infantry
    • Church - Other upgrades (e.g. Reinforced Wall)




First version available on Workshop!



Settlers:



Workshop Page


PRE-ALPHA - EARLY TESTING ONLY

Age of Heroes is an Age of Empires III - inspired mod for Company of Heroes 2.
It features basic resource gathering mechanics, ages, economy & base building, and military units.
This is an early test version for those of who are interested. Everything is subject to change. Feel free to test and share your feedback.
19 Feb 2015, 20:43 PM
#2
avatar of tiburon680

Posts: 130

Awesome, I want this now!
19 Feb 2015, 20:46 PM
#3
avatar of jesulin
Donator 11

Posts: 590 | Subs: 10

Mother of god Janne, Age of Empires 4

Great job :clap: :clap: :clap:
19 Feb 2015, 20:53 PM
#4
avatar of FichtenMoped
Editor in Chief Badge
Patrion 310

Posts: 4785 | Subs: 3

I couldn't contain the orgasms
19 Feb 2015, 20:58 PM
#5
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

ha that is awesome
19 Feb 2015, 21:05 PM
#6
19 Feb 2015, 21:13 PM
#7
avatar of sneakking

Posts: 655

Permanently Banned
Seems cool.
19 Feb 2015, 22:18 PM
#8
avatar of Thunderhun

Posts: 1617

This is pure gold!! :blush: :wub:

Hope we'll be able to play it soon ^^
20 Feb 2015, 07:42 AM
#9
avatar of Paid_Player

Posts: 60 | Subs: 1

20 Feb 2015, 10:08 AM
#10
avatar of Highfiveeeee

Posts: 1740

I knew the day would come when I can finally see AoE IV in all of it's glory.
20 Feb 2015, 19:57 PM
#11
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

I know its a prototype but are you going to change the Sturmpioneer model into a Partisan or civilian model,and then change voice lines etc?? is that possible or do those entities not have proper build animations?

Looks awesome though!
20 Feb 2015, 20:06 PM
#12
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

I know its a prototype but are you going to change the Sturmpioneer model into a Partisan or civilian model,and then change voice lines etc?? is that possible or do those entities not have proper build animations?

Looks awesome though!


Worth trying, thanks for the suggestion.

Edit: However I'm going to stick to engineer units of each faction as they are guaranteed to have speech lines for construction.
21 Feb 2015, 20:25 PM
#13
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15



Worth trying, thanks for the suggestion.

Edit: However I'm going to stick to engineer units of each faction as they are guaranteed to have speech lines for construction.



What other units will be in this mod? Knights? Hunters? Militia? I really want to see those partisans and civilians used in this! xD
22 Feb 2015, 00:36 AM
#14
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11




What other units will be in this mod? Knights? Hunters? Militia? I really want to see those partisans and civilians used in this! xD


I'm sure to try all the available infantry models.


Update: Tried doing some building icons:



Left to right:
House, Market, Farm, Outpost, Church, Barracks, Plantation, Wall, Upgraded Wall, Gate Closed, Gate
22 Feb 2015, 10:58 AM
#15
avatar of Cruzz

Posts: 1221 | Subs: 41

Remember to make Elefants, Panthers and Tigers huntable and give meat when scavenged
22 Feb 2015, 13:12 PM
#16
avatar of Warren G. Riflespam

Posts: 2



I'm sure to try all the available infantry models.


Update: Tried doing some building icons:



Left to right:
House, Market, Farm, Outpost, Church, Barracks, Plantation, Wall, Upgraded Wall, Gate Closed, Gate

The icons are great.

Well i realy want to try this mod. Could you upload it in the workshop? I know it's like an pre- pre- prealpha but i realy want to test this and write my opinion after testing it. I would write everything i miss & love at this mod.


sincerely Warren G. Riflespam
22 Feb 2015, 13:29 PM
#17
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11


The icons are great.

Well i realy want to try this mod. Could you upload it in the workshop? I know it's like an pre- pre- prealpha but i realy want to test this and write my opinion after testing it. I would write everything i miss & love at this mod.


sincerely Warren G. Riflespam


I'll see if I can push out a test version later today.
22 Feb 2015, 16:14 PM
#18
avatar of Warren G. Riflespam

Posts: 2



I'll see if I can push out a test version later today.


Thanks man. Would be awesome !
22 Feb 2015, 19:21 PM
#19
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11



Thanks man. Would be awesome !



First version available on Workshop!



Settlers:



Workshop Page


PRE-ALPHA - EARLY TESTING ONLY

Age of Heroes is an Age of Empires III - inspired mod for Company of Heroes 2.
It features basic resource gathering mechanics, ages, economy & base building, and military units.
This is an early test version for those of who are interested. Everything is subject to change. Feel free to test and share your feedback.
22 Feb 2015, 21:10 PM
#20
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

uncanny...
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