A little something I've been working for the past few days. Let me know what you think!
(Heavily inspired by Age of Empires III.)
Some key features:
- Basic resource gathering of natural resources: Food, Wood, and Gold
- Villagers will automatically find new resources if the one they are harvesting runs out / they are ordered to harvest a resource that is already occupied by the maximum amount of villagers
- Manpower = Food
- Fuel = Wood
- Munition = Gold
- Manpower = Food
- Villagers will automatically find new resources if the one they are harvesting runs out / they are ordered to harvest a resource that is already occupied by the maximum amount of villagers
- Any building can be destroyed - Double tapping "Delete"
- Basic buildings:
- Houses - increases maximum population cap
- Farms - Infinte source of Food
- Plantations - Infinite source of Gold
- Walls - Control unit movement & protect your colony
- Wall Gates - Control movement
- Outposts - Defensive building, good against small amounts of enemy unts
- Market - Basic resource gathering upgrades and resource conversions
- Barracks - Basic infantry
- Church - Other upgrades (e.g. Reinforced Wall)
- Houses - increases maximum population cap
First version available on Workshop!
Settlers:
Workshop Page
PRE-ALPHA - EARLY TESTING ONLY
Age of Heroes is an Age of Empires III - inspired mod for Company of Heroes 2.
It features basic resource gathering mechanics, ages, economy & base building, and military units.
This is an early test version for those of who are interested. Everything is subject to change. Feel free to test and share your feedback.