Hello I have created a map i in my decree we are 4 vs 4 in my decree the ia works well but the enemy does not do anything simply remains there without doing troops without capturing i not that happens to him(her) if they could look i say to me that I have done badly.
Thank you very much
Link to my map
The enemy AI does not work
17 Feb 2015, 22:11 PM
#1
![avatar of joitronix](/images/no_av.png)
Posts: 8
17 Feb 2015, 22:19 PM
#2
![avatar of MajorBloodnok](/uploads/avatar/161.jpg?updated=1423600315)
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Fixed thread title, I think?
![:unsure: :unsure:](/images/Smileys/unsure.gif)
17 Feb 2015, 22:36 PM
#3
![avatar of Mirage357](/uploads/avatar/13135.jpg?updated=1419034100)
Posts: 341
Sounds like you've been adjusting things in the SCAR or SCAR_ID file.
If you could post a copy of it using
[ code]Enter your text here...[/ code]
minus the spaces between the [ and code
If you could post a copy of it using
[ code]Enter your text here...[/ code]
minus the spaces between the [ and code
17 Feb 2015, 23:09 PM
#4
![avatar of joitronix](/images/no_av.png)
Posts: 8
i posted in link to map
17 Feb 2015, 23:14 PM
#5
![avatar of Mirage357](/uploads/avatar/13135.jpg?updated=1419034100)
Posts: 341
Assuming it is the SCAR code you've adjusted it would be much easier if you could please post the code here for one of us to track down what the issue is.
17 Feb 2015, 23:21 PM
#6
![avatar of joitronix](/images/no_av.png)
Posts: 8
i don't edited the scar file... only the map...
18 Feb 2015, 14:31 PM
#7
![avatar of Srinidhalaya](/uploads/avatar/8556.jpg?updated=1383261345)
Posts: 357
I'm thinking you don't have the correct gameplay objects for starting base. I haven't looked at the map because I'm at work. What objects did you use for the team starting territory, and the starting locations?
If I recall, using the wrong objects would result in an AI that would do nothing.
If I recall, using the wrong objects would result in an AI that would do nothing.
22 Feb 2015, 00:33 AM
#8
![avatar of joitronix](/images/no_av.png)
Posts: 8
is fixed thanks ![:) :)](/images/Smileys/smile.gif)
![:) :)](/images/Smileys/smile.gif)
23 Feb 2015, 16:55 PM
#9
![avatar of Srinidhalaya](/uploads/avatar/8556.jpg?updated=1383261345)
Posts: 357
For future reference, what was the solution?
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