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russian armor

OKW fast double Obers

12 Feb 2015, 19:36 PM
#1
avatar of dasheepeh

Posts: 2115 | Subs: 1

How do i counter.

Tell me.

Backed up with Schrecks ofc and, if youre really unlucky, by a command panther later on
12 Feb 2015, 19:41 PM
#2
avatar of Alexzandvar

Posts: 4951 | Subs: 1

The march to the OKW unit discussion singularity continues!
12 Feb 2015, 19:41 PM
#3
avatar of Nathanm465

Posts: 204

Permanently Banned
12 Feb 2015, 19:42 PM
#4
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Scott tanki?


Any kind of indirect fire works, as they are a small squad and with the current bunching mechanics that's a pretty big recipe for being squad wiped.
12 Feb 2015, 19:47 PM
#5
avatar of Gdot

Posts: 1166 | Subs: 1



Any kind of indirect fire works, as they are a small squad and with the current bunching mechanics that's a pretty big recipe for being squad wiped.


Yep. Scott will make an OKW player make mistakes. He will over stretch to kill the Scott.
12 Feb 2015, 19:52 PM
#6
avatar of dbmb

Posts: 122 | Subs: 2

As USF, any tank. Sherman and Scott can pick off volks and obers all day. If you take a shrek or 5, just retreat and repair. Jacksons squish like crazy.

As Soviet, 120.
12 Feb 2015, 19:57 PM
#7
avatar of Napalm

Posts: 1595 | Subs: 2

If they are backed up by Shreks....2 x .50 cals with overlapping arcs of fire and a bigger blob of rifle men. Jackson in the back waiting for the commander panther rush.
m00
12 Feb 2015, 20:02 PM
#8
avatar of m00
Donator 11

Posts: 154

Mos def a scott tank or sherman, shermans are tricky to keep alive depending on how many shrek squads they got. But if you can micro it well enough and get a HE shot in and reverse right away and rinse and repeat it's going to be a bad time for them.
12 Feb 2015, 20:03 PM
#9
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Alternatively just ram a B4 up his ass and watch him run away screaming as you wipe 4 squads in 1 shot, and then make his Commander Panther cry with some hot ZiS action.
12 Feb 2015, 20:05 PM
#10
avatar of Australian Magic

Posts: 4630 | Subs: 2

And as soviets? Double Obers is so cheap trick... 2 units going around the map and taking points. No strategy, no thinking, just keep them togother and wipe everything around.
12 Feb 2015, 20:09 PM
#11
avatar of Alexzandvar

Posts: 4951 | Subs: 1

And as soviets? Double Obers is so cheap trick... 2 units going around the map and taking points. No strategy, no thinking, just keep them togother and wipe everything around.


There is like 3-4 posts above you highlighting how you can deal with it. Soviets have the best indirect fire of any faction.
12 Feb 2015, 20:09 PM
#12
avatar of Napalm

Posts: 1595 | Subs: 2

My advice as a previous Soviet player is to play USF.
12 Feb 2015, 20:10 PM
#13
avatar of Australian Magic

Posts: 4630 | Subs: 2

B4 at 10-12min? Good luck.
120? Cool but double obers will melt everthing on their way to get 120.
12 Feb 2015, 20:19 PM
#14
avatar of Alexzandvar

Posts: 4951 | Subs: 1

B4 at 10-12min? Good luck.
120? Cool but double obers will melt everthing on their way to get 120.


I highly doubt Obers are going to melt everything to get to your 120's when they are being attacked by Shocks, Maxims, Cons, while also getting nuked by demo charges.
12 Feb 2015, 20:25 PM
#15
avatar of Unshavenbackman

Posts: 680

Threads are all about performativity now, keep em coming and soon you will find the solution...
12 Feb 2015, 20:30 PM
#16
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Threads are all about performativity now, keep em coming and soon you will find the solution...


Eventually every single thread on the front page will be a thread about OKW units, all created by the same 3 people.
12 Feb 2015, 20:35 PM
#17
avatar of Kitahara

Posts: 96

Soviets:

Demo Charges. Mortars. Conscripts, lots of them. Katusha. Mines. M3 quad. double maxims and merge. T-70.

US:

Rifleman (vet) + smoke nade. 1919Paras. Scott. Aaht. Sherman. Trollcanistershot.
12 Feb 2015, 20:36 PM
#18
avatar of Australian Magic

Posts: 4630 | Subs: 2



I highly doubt Obers are going to melt everything to get to your 120's when they are being attacked by Shocks, Maxims, Cons, while also getting nuked by demo charges.


Obers can kill Shock befre they reach them, Obers can wipe Maxim, Cons... Heh dying like flies.
Also 120 is higly RNG unit. It's very expensive and you can get 40kills thought game or 7.
12 Feb 2015, 20:40 PM
#19
avatar of braciszek

Posts: 2053

Conscripts, lots of them.


Conscript swarm + For Mother Russia = no retreat for the enemy. :3
12 Feb 2015, 20:41 PM
#20
avatar of Australian Magic

Posts: 4630 | Subs: 2



Conscript swarm + For Mother Russia = no retreat for the enemy. :3


Aaaaaand you find T4, insta suppress and 100 muni for nothing :D
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