OKW Pak 43 Tips
Posts: 3052 | Subs: 15
Posts: 769 | Subs: 1
Outside of that, flanking is your best friend against its narrow field of fire and slow set-up time. Always keeps your tanks separate when attacking. If you can close in with one you stand a good chance of at least taking out its crew.
Posts: 498
Posts: 1248
Posts: 974 | Subs: 2
Posts: 1605 | Subs: 1
Posts: 3602 | Subs: 1
you push him, use smoke to deny his long range firepower and arty him in the fog of war. If 1 arty isn't enough, take 2 pathfinder and wait to have enough ammo.
Posts: 412
Posts: 3052 | Subs: 15
Sounds like you just basically had a blob run into a blob. Maybe you should cap around but I am not sure either so maybe you should have someone cast your replay and help you get better. You should at least win 10-20 against that strat.
I never move than 3 squads together unless I'm angry or desperate
Like I said there's only so much back capping u can do with a flak HQ, attack move flak half tracks and flank defending obers.
And like I said if you send a decent sized force to take the corner VP you can get cut off by a shrek ober blob really easily
To other suggestions, a pak Bowie destroys any chance of me back capping because it costs an arm and a leg , and the pak43 if it has direct LOS and a couple pot shots would probably one shot the gun itself anyway
I'll try infantry company. Logically it should be a counter to fortifications since the rifles turn into Paras with the LMG which will hopefully counter overs and folks and the priest is accurate enoughto own the pak I can also skip LT. and not be vulnerable to Luch or Panther.
Posts: 8154 | Subs: 2
Just call on it a Artillery Barrage with dat Major, problem solved
And whoever mention the major: vet3 major vs pak43...none salvo hit the pak. Never gonna make that attempt again.
If you don't have any doctrinal solution to it, your only hope is either massive infantry push or tech Cpt and get a pak howie.
Posts: 94
Posts: 138
Anyway I can explain pretty much what I did and I believe this is applicable regardless of faction.
I was really aggressive all game long, locking my opponent in the small part of the map that he wanted to fortify, after Pack43 came online I couldn't attack that zone anymore so I moved my whole army to OKW main base bypassing Pack and Flack Truck, my only though was denying the KT by Disabling main base.
I Suffered many casualties losing squads on retreat as they ran through the OKW army, but was using soviet reserve army that has rapid conscription so np there, as US you can avoid this by having major with Retreat point set in the same direction that you use to attack so your units retreat back the way they attacked from not running trough the Flack truck and OKW blob.
Use priest to either barrage the flack Tuck and pack or the Blob that is coming to defend the main base, you pretty much want to draw the blob outside the pack and flack truck radius.
This works even better when your opponent puts The pack behind a shot bloker because when flanked the Flack truck cant help the pack.
My army as soviets was just conscripts and T34 I guess US with Rifle LMG and Shermans.
Hope this helped in any way I will post the replay if anyone is interested It will be labeled (Flank the Fortified position)
Posts: 412
The PAK43 range ain't what it used to be, so worst comes to worst, Shermans cans still dominate the flanks and go for a VP win, or hope they overextends and punish.
My USF build is very original, 3 rifles, lieutenant, utility car, ambulance, 2x Paratroopers with LMGS, major, shermans. Throw in an AT gun if needed and nades. M20 mines vs mech tech. Push push push.
Very original, I know,
Posts: 738
In the case of Fortifications most OKW players will turtle and blob around their Pak43 until tiger, the natural counter I find is going Armour company, the standard Sherman rush and spam demos for squad wipes (remember these can also one shot the flak ht) while chasing down any lone squads with the sherman trying to cap outside of his Paks range.
Eventually once you have thinned out the blob and have adequate muni you will want to make a coordinated push on his trucks with off map for the Pak before he can get the tiger out. If you fail to destroy all his shit in time, spam m20 mines, drain for VP's and hope for the best.
Posts: 3052 | Subs: 15
so I said why not try infantry company against it.
It hasn't failed me yet. I was always afraid of infantry company before i opened my eyes and changed up my build order to account for enemy commander choices.
I don't agree with using armor company against this. The 240 arty is extremely unreliable and why use a dozen when the normal Sherman does the same thing and can be used against tanks.
Posts: 1194 | Subs: 1
This works great on langreskaya for example where it is easy to hit the enemy cuttoff. Fighting positions are great early game as well, and the jeep can be used to find any buildings being set up.
Posts: 2280 | Subs: 2
Permanently Bannedwhhite phos with a rifle push could help
try to fight around the area
and get some whipes if ur lucky
If pak 43 is near med truck or flack HQ
You have lost. its literally impossible to dislodge this kind of defense
Posts: 3052 | Subs: 15
veto choke point maps
whhite phos with a rifle push could help
try to fight around the area
and get some whipes if ur lucky
If pak 43 is near med truck or flack HQ
You have lost. its literally impossible to dislodge this kind of defense
Thanks for the advice queen, that inspirational "you have lost" has changed my life for the better.
White phosphorus will really convince that OKW bastard to stand down when his med truck is two feet away, and his flak truck and obers mercilessly rape my poor rifles.
khlodny Ferms winter...i vetoed that map forever because it's so easy for OKW to lock the vps on top and one fuel. Which means I will always hAve to play at least one of the choke point map or OKW kholocny with blizzard. Semo winter is the same thing.
ash, time on target+ in sync priest barrage does the same thing, and what about weapon upgrades? Would you still have muni for all that?
Posts: 1702
> People suggesting that its over because its impossible to dislodge it FailFish
FailFish
If you see your opponent goes fortificications, airborne might not be the best choice. Armor bulldozers work well since they oneshot alot, plus demochargers are good too. Never forget that the m10 squishes volks very well.
Infantry company oneshots the pak-43, so does mechanized and IR pathfinder arty.
Posts: 2280 | Subs: 2
Permanently Banned
White phosphorus will really convince that OKW bastard to stand down when his med truck is two feet away, and his flak truck and obers mercilessly rape my poor rifles
Thats what im saying
unless he is bleeding
pak43 next to med truck is gg as usf..
Livestreams
28 | |||||
17 | |||||
4 | |||||
132 | |||||
18 | |||||
3 | |||||
2 | |||||
2 | |||||
2 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1101614.642+2
- 5.305114.728+1
- 6.916405.693-2
- 7.271108.715+22
- 8.721440.621+3
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
aerafield
8 posts in the last week
38 posts in the last month
Welcome our newest member, 23winlocker
Most online: 2043 users on 29 Oct 2023, 01:04 AM