By saying "we" I can assume you are Ostheer fanboy.
Doctrinal - so if you choose 1919 you won't get Paras or P47.
What doctrinal upgrades you want if you have everything all upgrades as non-doc?
Use vehicles to counter Paras - it's same mechanizm for Sov and USF to counter Obers.
I'm just saying you have non-doc upgrade.
If I choose flamethrower for Rifles I won't get many many others upgrades.
I'm more than cool to lower 1919 DPS or to limit number per squad for 1 but first nerf OKW.
Thompsons? Really? So you have problems with Paras+Thompsons but you don't have any problems with Shocks?
Yes, useless. Check Ppsh thread.
http://www.coh2.org/topic/28907/ppsh-41-needs-a-buff-or
http://www.coh2.org/topic/27468/ppsh-upgrade-for-conscripts-is-a-downgrade
Such awesome upgrade...
Who force you to use tac movement and lose ammo for something useless?
Same for camo (but this abiliy can be awesome).
Yes, Ostheer does not have to spend resources.
Are you forced to spend fuel and manpower to get LMG, Schrecks, Fausts or Rifle Nades? No.
Soviets and USF are forced to do that.
AI mines are awesome but you should not plant them at points to protect because it's easy to avoid.
Plant them on the retreat path and you will see how powerful those mines are.
Point is, you can plant AI and AT mines all the time while USF can plant only AT and only from M20. And if you get Lt you won't get AT Gun or Howitzer - no AT.
It's not a secret that Relic should swap teching cost and buildings cost so you can tech for "free" and pay only for units you want;
I can assure you that Lt, Cpt or Mjr have their own problems - pop cap, up keep.
Ostheer is the most felixble faction. If you need mortar, you get mortar. If you need HMG you get HMG.
Soviets and especially USF are not flexible.
As USF I can get HMG but I won't get At gun and on... and on...
Shocks and Paras with thompsons inflict heavy damage? Yes, they do but only when attack from behind or when you are surprised. Both will they before reach target if charging en face so it's on you to use double Grens to wipe befire they wil reach you. Sometimes even 1 squad is enough.
Ostheer doesn't get fanboys lol.Its too weak for that.You want fanboys try soviet,usf or OPKW.Especially the last 2-the great blobbers.
Which changes none of the fact that despite having the best stock infantry around.americans still get elite inf like paras at 28 reinforce and 6 men.And also an epic LMG like 1919.
Meanwhile i keep hearing ost 'has great stock inf' excuse.Why are americans given such great options when their stock infantry is clearly the best by far?
Not only do we not have elite inf,our so called stock elite inf -pzgrens are 40 reinforce and 4 men.And no great inf upgrades like 1919 anywhere near.
I want some doctrinal upgrades that can increase survivability of my pzgrens or grens.Or i want elite infantry call-ins.
I would use vehicles - except if i somehow survived us light vehicle with t2(hope) i get to t3 and relieved..oh wait jackson 3 shot.Panther useless vs inf.So we are back to tiger lolz.
I don't care about OKW,do what u want.I want to be able to play Ostheer in lower game mdoes again.
When did i say i didn't have problems vs shocks genius?I said u need 3 lmg grens to make it retreat.Paras are a problem because unlike shocks which u will rarely see more than 2 at once can be spammed and come with a whole blob of rifles/para backing them.Will simply overwhelm u with brute force,ur 4 man inf will be wiped in seconds.Their 6 man won't at all.The only way for a grenadier to wipe a rifle squad(forget para) is a lucky rifle nade coz he was too careless to move.
Those threads are old.Check the new conspam..its all soviet does these days.Hordes of conscripts.MG42 can't do anything and grens can't prevent them from closing once they hit critical mass.If u try to match conscript for grenadier -they'll be laughing simply because then a shock will come out and ur done.(or they get a 120 mm which hits ur grens which try to stay static in cover to get good DPS and bleed u easy)
Who forces me?Thats exactly my point..the abilities are so redundant that i have top be 'forced' to use them?While us gets paras and 1919s despite superb stock infantry.U get shocks,conspam,120 mm.OKw gets obers and falls.As usual wehr gets the shaft.
We never have enough munitions to use these abilities u boast about,and our teching bleeds enough resources ..far more than ur one time optional global upgrades.
A mine that simply says look i'm a mine here is of little use unless opponent is retard..its a delaying tool,when ur floating muni.Nothing else.To plant them i actually have to do it behind enemy lines and make them retreat..highly highly situational.
Soviet mine is best in the game at 25 muni.Teller at double hits only vehicles while soviet can not only destroy engine but also wipe squad.
Point is our AI mine is hardly an AI mine,that muni is better invested in a rifle nade or lmg.
Ost has no answer to pack howitzer firing from range.And on no AT,bazookas are easily able to keep pz4s at bay before jackson 3 shots it.
Pop cap and upkeep will only matter if game lasts that long.Vs usf ost won't last that long.If it could like in 10% games actually last long enough to get the tiger out -congratz to him.He was a better player.
Flexibility does no good because all these 'flexible' units are mostly shit.Sniper,mg42 both shit.Grens cowardly jokers vs rifles.Mortar will hardly stop rifles advancing.If mg42 could actually halt the cosn and rifles,mortars would be of some use.Mortars right now only useful vs noob maximspam.Otherwise i mostly can't bother spending 240 mp when rifles are breathing down my grens neck .Maybe after i have established a solid defensive position with a bunker up i'll consider it.
Right now this 'flexible' faction is laughing stock and fodder for usf and struggles vs conspam too.