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Axis vs Allies

11 Jan 2015, 06:41 AM
#21
avatar of JStorm
Benefactor 360

Posts: 93

As someone who recently did a 2v2 tournament I don't think balance is your primary issue. Rather you'll run into the problem of having to find and equal number of people who play both factions.

If you are scraping the barrel to get enough on one side you might have to settle for second tier players for that faction.
At the same time having an overwhelming amount of players on the other faction leads you into the problem of who you are going to include.
Will there be cherry-picking perceived good players or will you have a draw? The risk of having sub-par players fighting against really good ones will be there and that might be a problem.


You have the same issue if you demand players be from different nations, more populous countries have a bigger pool of players making it more likely to find a good German than a good Luxembourgian.
If you only allow 1 team from each country into the main tournament you will have to "cherrypick" which German team enters or have some sort of qualifier round, whereas with Luxembourg it's unlikely that many teams will join and so get a free pass even though the quality might be below that of the German teams who has to play, and won't pass, the qualifier.

Or require the players to play both factions and take no consideration as to nationality and avoid the problem entirely.
11 Jan 2015, 10:22 AM
#22
avatar of somenbjorn

Posts: 923

jump backJump back to quoted post11 Jan 2015, 06:41 AMJStorm


You have the same issue if you demand players be from different nations, more populous countries have a bigger pool of players making it more likely to find a good German than a good Luxembourgian.
If you only allow 1 team from each country into the main tournament you will have to "cherrypick" which German team enters or have some sort of qualifier round, whereas with Luxembourg it's unlikely that many teams will join and so get a free pass even though the quality might be below that of the German teams who has to play, and won't pass, the qualifier.

Or require the players to play both factions and take no consideration as to nationality and avoid the problem entirely.


Exactly! SO we did have rounds of national tournaments to see who would represent the countries with alot of people singing up. And yeah thee quality of some of the singel sign-up teams were lower.

How will the problem be solved when you are doing Axis vs. Allies? Have qualifying rounds with what teams? Axis v axis, or does someone who signed up for axis also have to play allies? What if they've done 1000 games as axis but non as allies?
11 Jan 2015, 11:07 AM
#23
avatar of JStorm
Benefactor 360

Posts: 93



Exactly! SO we did have rounds of national tournaments to see who would represent the countries with alot of people singing up. And yeah thee quality of some of the singel sign-up teams were lower.

How will the problem be solved when you are doing Axis vs. Allies? Have qualifying rounds with what teams? Axis v axis, or does someone who signed up for axis also have to play allies? What if they've done 1000 games as axis but non as allies?


If they've done 1000 games as Axis and none as Allies should they really expect to win?

I'd say get rid of the notion that you can sign up as a single faction. Let the best overall player win instead of the best OKW/Soviet/USF/Wehrmacht player.

Playing only a single faction works fine in Starcraft where you can have mirror matches and don't have to rely on an equal amount of a certain faction to signup.
If you stick to the no mirror matches rule, which seems currently prevalent and I suspect enjoys the support of most viewers, you are essentially forced into Best Of X and faction switching.
Which, while more accurately finding the better player, is time consuming and thus might not be ideal for qualifiers.
Mirrors in qualifiers might result in "1 faction heroes" but the expectation of later having to play their "off" faction I expect would help curb that.
11 Jan 2015, 17:22 PM
#24
avatar of NinjaWJ

Posts: 2070

maybe you can sign up as either AXIS or ALLIES. Then your nnext "X" amount of games will contribute towards that faction's war effort. This way, no one is locked into one side for the entire season/tournament.
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