I think that I have noticed a bug with TM-35s recently; I either kill or force a combat engineer squad to retreat while placing a TM-35 mine, then when I walk over the location, it goes off.
For example, I see a combat engineer placing a TM-35. They just started, so I walk my grens over there within rifle nade range, fire the nade, and kill three models. By this time it's about half way done. Then, I either kill the last model, or my opponent retreats it before the progress bar completes. After moving over the spot where the mine was being placed, there's a soundless explosion (is that also a bug? TM-35s not making a boom when detonating since sometime in beta/early relace?), and a few grens die.
Has anyone else experienced this or thinks they have experienced this?
I could just be...mis-remembering and fatigued, but I'm pretty sure I've experienced this multiple times.
TM-35 mine placing completion
27 Dec 2014, 08:29 AM
#1
Posts: 1153 | Subs: 1
27 Dec 2014, 09:07 AM
#2
Posts: 1042
never seen this, but i have often seen explosions (and not just mine ones) going off without a sound...)
27 Dec 2014, 09:08 AM
#3
8
Posts: 2470
no, when i see them setting it up i usually RG them and it.
8 Jan 2015, 03:30 AM
#4
Posts: 589
Ive had mines explode on my engineers the moment they are completed, killing the squad with no enemies nearby
8 Jan 2015, 10:17 AM
#5
Posts: 1802 | Subs: 1
I have seen this a long time ago, unfortunately I don't have a video for proof, but I have lost my own engineer squad due to mine explosion right after they have done placing it. There was no fire fight nearby and I was placing it behind my lines.
8 Jan 2015, 10:31 AM
#6
Posts: 952 | Subs: 1
Ive had mines explode on my engineers the moment they are completed, killing the squad with no enemies nearby
I have seen this a long time ago, unfortunately I don't have a video for proof, but I have lost my own engineer squad due to mine explosion right after they have done placing it. There was no fire fight nearby and I was placing it behind my lines.
Apparently the crawling, wounded enemy soldiers (the sort you interrogate using the G43 package as ostheer) will detonate completed mines, so if you finish a mine on top of them, not only can the enemy see you placed a mine, it will instantly detonate and kill your squad. Just another thing to deal with when you decide to place mines.
28 Jan 2015, 16:04 PM
#7
Posts: 688
'Better dead than Red'...?
28 Jan 2015, 16:51 PM
#8
Posts: 1705
Mine itself is OP at 30 munitions,so good if its true.
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
7 | |||||
220 | |||||
22 | |||||
10 | |||||
2 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1101614.642+2
- 5.305114.728+1
- 6.916405.693-2
- 7.272108.716+23
- 8.721440.621+3
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1233
Board Info
822 users are online:
822 guests
0 post in the last 24h
8 posts in the last week
38 posts in the last month
8 posts in the last week
38 posts in the last month
Registered members: 49084
Welcome our newest member, sunwingamescom1
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, sunwingamescom1
Most online: 2043 users on 29 Oct 2023, 01:04 AM