Do HMG fire rate bulletins stack?
23 Dec 2014, 11:32 AM
#1
Posts: 246
I know that there is no real proof, but did anyone test if MGH fire rate bulletins might actually stack?
23 Dec 2014, 15:24 PM
#2
3
Posts: 587
I dont know about fire-rate but combine 2 vet bulletins that give you total of 20% faster vet ( for maxims ) an they will vet up really fast
23 Dec 2014, 23:48 PM
#3
Posts: 4928
I don't know if there is a way to check without rooting through the game's files.
24 Dec 2014, 00:45 AM
#4
Posts: 542
What about the reload speed ones? I currently use two but I am not sure if they stack.
24 Dec 2014, 02:13 AM
#5
Posts: 2487 | Subs: 21
They all stack as far as I'm aware.
Source: Cruzz the Wise
A.K.A. Saruman of CoH2
Reload/Vet ones are prob the best imo.
Source: Cruzz the Wise
A.K.A. Saruman of CoH2
Reload/Vet ones are prob the best imo.
24 Dec 2014, 02:35 AM
#6
Posts: 1144 | Subs: 7
+16% rate of fire is actually pretty huge, definitely decreases the time to suppress
25 Dec 2014, 04:38 AM
#7
25 Dec 2014, 06:32 AM
#8
8
Posts: 2470
MG42 doesn't have a hard time suppressing, it has a hard time hitting targets on the edges of the arc, dealing with maxims (who hard counter it), and repositioning.
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