AA High Score Thread
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Posts: 1384
If you mean the bunker assault I don't think it affects your score in any way
Oh good to know.
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I guess 50000 is the maximum.
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Surviving Companies
2000 each = 6000
Quite easy
Veterancy
500 per rank
Not that relevant, there is maybe one missions where you can farm vet
Company Strength
Not sure how this is scored
Mission Completion Medals
Maybe tops at 10,000 or so?
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http://www.coh2.org/topic/27494/aa-playthrough/page/1#post_id250814
I don't think we can upload replays though
Posts: 1970 | Subs: 5
Posts: 1221 | Subs: 41
It is interesting to observe that the best way to hit a big score is to spend as little Requisition Points as possible
Every single req point left unspent is 50 points extra to the score, it's obvious most of the score will be made up by that alone.
Company Strength
Not sure how this is scored
4500+500*((company strength total)/300)
God knows WHY it is like that, but it's obvious enough it's being calculated this way.
Mission Completion Medals
Maybe tops at 10,000 or so?
Maxes out at 8000.
16 missions, 500 points each for gold, 250 for silver, 125 for bronze
Absolute max score for campaign is:
6000+5000+4500+8000+50*requisition, and for now doesn't seem like you can gain more than ~550 requisition. So pretty much 50000 max score.
Posts: 218
Posts: 3552 | Subs: 2
Garden it
Surviving Companies: 6,000
Requisition: 23,900
Strength: 4,830
Vet: 3,500
Medals: 7,250
I spent no RQ at all
++++++++++
I shall reclaim 2nd place
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Which upgrades did you get?
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New Record I believe
Survival 6,000
Requisition 24,400
Strength 4,837
Vet 4,500
Missions 7,250
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Posts: 16697 | Subs: 12
Am I correct in assuming you can get higher scores by playing easier modes? That's just ass backwards.
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I think side missions are worth doing for what you get for them (Experience and Reinforcement), but you have to know when to go for them and when not to.
I don't actually know if you can get a higher score at easier difficultly
I do agree with you though that the scoring system should be rebalanced for future releases, more emphasis on Missions and Survival and less on not spending RQ. Also there should be some kind of penalty for withdrawing from missions
That said though, compared to the initial campaign and the TOW it is a gigantic step forward and I hope they do more like it
I feel I have beaten it now, and probably won't play it again except for "fun", however I reckon I got 100 hours or so from it and it was worth the money
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In case anyone was wondering what happens if you get more than 999 kills:
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