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russian armor

Units stepping out of the capping circle

17 Nov 2014, 13:52 PM
#1
avatar of tuvok
Benefactor 115

Posts: 786

This is quite annoying, with the new way infantry sticks to cover, models often step out of the capping circle when trying to cap on the edge (which is essential if you don't want to reveal what unit is capping).
Nothing game-breaking but since it happens pretty much every game and sometimes forces you to babysit should be issued.
Simple solution would be to always force one model to stand in the exact point the cursor clicked, no matter what. Lazy solution, disable stick-to-cover when capping/decapping or decrease the stick-to-cover activation range.
17 Nov 2014, 13:58 PM
#2
avatar of Unshavenbackman

Posts: 680

Both of your solutions seems doable. It would make the units a bit more exposed during capping.
17 Nov 2014, 14:29 PM
#3
avatar of Nadzinator

Posts: 50

I agree, this has happened to me quite a few times.

Would also be nice if the models didn't all bunch up at the center of the capture point if you clicked directly on it. They risk getting one-shotted by grenades just like any other unit placed in cover...without the benefit of actually being in cover.
18 Nov 2014, 07:38 AM
#4
avatar of Romeo
Honorary Member Badge
Benefactor 115

Posts: 1970 | Subs: 5

I would just decrease the snap distance a little.

Vote here.
18 Nov 2014, 08:00 AM
#5
avatar of computerheat
Honorary Member Badge
Benefactor 117

Posts: 2838 | Subs: 3

Happens to me all the damn time.

jump backJump back to quoted post18 Nov 2014, 07:38 AMRomeo
Vote here.

Will do!
18 Nov 2014, 09:01 AM
#6
avatar of The amazing Chandler

Posts: 1355

I agree, a tweak would be nice here.
19 Nov 2014, 03:48 AM
#7
avatar of Casparitus

Posts: 154 | Subs: 2

As far as I can tell the indicators are pretty spot on, meaning you should be able to see that your units are planning to stay in the yellow cover rather than capping. But yes, this happens to me all the time as well. As soon as things get hectic, you dont take that split second to make sure the indicators are inside the circle.
19 Nov 2014, 04:28 AM
#8
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

you don't have to be right on the edge, they can only see half the radius. i understand the annoyance though.
9 Jun 2015, 02:52 AM
#9
avatar of What Doth Life?!
Patrion 27

Posts: 1664

I am a dark and mysterious necromancer! Please please PLEASE address this in the patch on the 23rd. Simply reduce the distance it takes for units to snap to cover so they don't cling to bushes (which seem to ALWAYS be just outside of the territory) when they should be capturing territory.
10 Jun 2015, 22:48 PM
#10
avatar of JHeartless

Posts: 1637

Arrrrisssse Arrrissse oh thread. Agreed would be nice...
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