This is quite annoying, with the new way infantry sticks to cover, models often step out of the capping circle when trying to cap on the edge (which is essential if you don't want to reveal what unit is capping).
Nothing game-breaking but since it happens pretty much every game and sometimes forces you to babysit should be issued.
Simple solution would be to always force one model to stand in the exact point the cursor clicked, no matter what. Lazy solution, disable stick-to-cover when capping/decapping or decrease the stick-to-cover activation range.
Units stepping out of the capping circle
17 Nov 2014, 13:52 PM
#1
15
Posts: 786
17 Nov 2014, 13:58 PM
#2
Posts: 680
Both of your solutions seems doable. It would make the units a bit more exposed during capping.
17 Nov 2014, 14:29 PM
#3
Posts: 50
I agree, this has happened to me quite a few times.
Would also be nice if the models didn't all bunch up at the center of the capture point if you clicked directly on it. They risk getting one-shotted by grenades just like any other unit placed in cover...without the benefit of actually being in cover.
Would also be nice if the models didn't all bunch up at the center of the capture point if you clicked directly on it. They risk getting one-shotted by grenades just like any other unit placed in cover...without the benefit of actually being in cover.
18 Nov 2014, 07:38 AM
#4
15
Posts: 1970 | Subs: 5
18 Nov 2014, 08:00 AM
#5
17
Posts: 2838 | Subs: 3
18 Nov 2014, 09:01 AM
#6
Posts: 1355
I agree, a tweak would be nice here.
19 Nov 2014, 03:48 AM
#7
Posts: 154 | Subs: 2
As far as I can tell the indicators are pretty spot on, meaning you should be able to see that your units are planning to stay in the yellow cover rather than capping. But yes, this happens to me all the time as well. As soon as things get hectic, you dont take that split second to make sure the indicators are inside the circle.
19 Nov 2014, 04:28 AM
#8
8
Posts: 2470
you don't have to be right on the edge, they can only see half the radius. i understand the annoyance though.
9 Jun 2015, 02:52 AM
#9
7
Posts: 1664
I am a dark and mysterious necromancer! Please please PLEASE address this in the patch on the 23rd. Simply reduce the distance it takes for units to snap to cover so they don't cling to bushes (which seem to ALWAYS be just outside of the territory) when they should be capturing territory.
10 Jun 2015, 22:48 PM
#10
Posts: 1637
Arrrrisssse Arrrissse oh thread. Agreed would be nice...
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
25 | |||||
7 | |||||
1 | |||||
7 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.829222.789+35
- 2.34957.860+14
- 3.587233.716+3
- 4.1095612.641+19
- 5.883398.689+5
- 6.280162.633+8
- 7.997646.607+1
- 8.379114.769+1
- 9.300113.726-1
- 10.717439.620+1
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1001
Board Info
339 users are online:
339 guests
3 posts in the last 24h
3 posts in the last week
23 posts in the last month
3 posts in the last week
23 posts in the last month
Registered members: 48731
Welcome our newest member, may88forex
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, may88forex
Most online: 2043 users on 29 Oct 2023, 01:04 AM