To start schrcked pgrens get too fast vet when they arm panzerschrecks and then they are pretty impossible to fight against with shermans cause 2/3 of shots dont even get near them even with the 50 cal upgrade , the same thing goes for easy8s as well , that is pretty ridiculous considering the cost of the units individually , and its even more laughable if you consider the tech costs required to get them , then the problem gets even worse with elite troops and his cursed vet ability , your opponent is just stalling for the suppertank without getting punished for that and the bad thing is that you cant do much about it go for scott and you leave the frontlines vulnerable , go for jackson and even 2 of them wont do shit against the tiger ace or even normal tiger without vet 1 and how are you gonna get vet1 when there is maximum one tank in the game by the time the ace arives , factor in that you have to pay a whooping 80 fuel to get antitank guns and you are facing an impossible problem to solve , and thats not factoring grens which are still better for a lot less resources than riflemen at mid and late game .
In the last game i played i had 2 vet 3 schrepgrens charge a 3 easy8s and a sherman with he all of them upgraded , i ended up loosing the sherman and i didnt get even one of his fucking units in retreat because of the ridiculous modifiers they get when vetted , why is that happening i should have been able to bumrush his base with the superiority i had NOT RUN FOR THE FUCKING HILLS .
I dont get the logic behind the units fanction , why do schrecks never loose a shot versus tanks even at maximum range and yet tanks miss their shots half the time ( in vcoh this was not a problem cause units didnt get veterancy for not killing , shermans were actually hiting stuff and pathing wasnt retarded and schreckblobs werent uncounterable deathmachines you could strafe the fuckers ) , why do 50 cals work worse than mg42s either stationary or in tanks despite the fact that the former are more expensive and they are in t2 FFS, why are p4s better than shermans when shermans have equiped the he shell ( at long range where it actually matters cause you dont bum rush infntry to get critted) versus infantry and much better than them with the antitank shell and yet continue to become even better with vet and much more survivable with abilities like blitz and smoke , why do i have to play against a timebomb when i face ostheer because of the super tanks they are able to get that beat any other unit at cost and yet i cant put down a damn mine to stall the tank myself , a proper mine mind you like the soviet and the OKW one , do i have to altqq when i see a tiger now , why is it that ostheer mortar is better than 75mm howitzer yet it costs a fuckload less and its a t1 unit, why is the USF mortar ht so much inferior compared to the ostheer mortar ht despite them costing the exactly the same , why does the sherman 105 never hit a thing , and the puma is so much better compared to the m10 , why is the 240 mm bility just cosmetic same as with the majors arty barrage , why is pak40 such a powerfull antitank gun compared to 57mm despite the fact that it faces inferior armor ( anyone mentioning that is2 is as good compared to tigers and panther will get flamed ) , why is it that usf flamers are mopre dangerous to their wielders than to the enemy and yet all other flamers dont face this problem , why is it that ostheer does everything better except bars . Why is it that pgrens with schrecks arent the counter to tankdestroyers which was their initial role and now with the new cover system where schrecks reliably kill infantry they are good against everything . I know that much of those problems get a bit easier to tackle with airborne commander , but this is damn fucking stupid , why do i have to put up with all this bullshit and have to pick a commander on top of it just to make it better and hope a plane crashes at the enemys base and not mine . Again is there any bloody unit in the usf arsenal whose job is not to shout out loud enoguh while doing minimal damage , untill paras come to the fucking rescue .
And i havent even mentioned OKW
Relic says that despite the fact that USF units are individually weaker they are just as strong as their counter parts when playing combined arms and more versatile , this is a laughable statement , how can the superior parts be just as strong as inferior parts combined in the same manner all things considered the same setting and how can anyone claim usf can use combined arms with their retarded faction structure , how are usf more versatile when to get the basic indirect fire , antitank and machinegun units you have to reach tier 3 and pay 130 fuel and 400mp for that and a considerably larger price for an inferior performance ??? How are the usf mre versatile when they dont have access to tiger , is a sherman a scott and jackson combo any better than the tiger in any respect despite being pricier and requiring a lot more