1.I noticed all the firing arc of HMG increased?? MG42 also fires further, Maxim fires wider.
2.the firing distance of AT gun seems increased as well?
BTW, i remembered there was used to be 200% resolution, why relic remove it?
And one more thing. If relic member read this post, plz answer if you can.
what is approach of in-game anti aliasing?
Supersampling or multisampling?
what is low, medium, high refers to? 4x, 8x, 16x?? tks
Some ninja changes???
2 Nov 2014, 10:36 AM
#1
![avatar of nwglfls](/uploads/avatar/1991.jpg?updated=1401270797)
Posts: 240
2 Nov 2014, 11:57 AM
#2
![avatar of Kreatiir](/images/avatars/tiger_ace.png?updated=1440837258)
Posts: 2819
200% res? Never saw that.
2 Nov 2014, 12:23 PM
#3
![avatar of ferwiner](/images/avatars/panzeriv.png?updated=1440837474)
![Donator 1](/images/badges/crowdfunding/donator_1.png)
Posts: 2885
Antialiasing in coh2 refers to: 'Don't ever turn on, oh if you have to just set to low or your computer will die in flames' Kappa
2 Nov 2014, 16:43 PM
#4
![avatar of NinjaWJ](/uploads/avatar/11568.jpg?updated=1420427625)
Posts: 2070
Didn't they nnja nerf SOviet T1 build cost?
2 Nov 2014, 17:40 PM
#5
![avatar of Chernov](/uploads/avatar/10682.png?updated=1411557954)
Posts: 70
2 Nov 2014, 17:44 PM
#6
![avatar of JimmyC7A1](/images/avatars/comet.png?updated=1441282751)
Posts: 94
Antialiasing in coh2 refers to: 'Don't ever turn on, oh if you have to just set to low or your computer will die in flames' Kappa
I run AA with a mid-high(ish) system.
2 Nov 2014, 18:03 PM
#7
![avatar of NinjaWJ](/uploads/avatar/11568.jpg?updated=1420427625)
Posts: 2070
yup
What are the changes? I dont remember the previous values
2 Nov 2014, 18:49 PM
#8
![avatar of Chernov](/uploads/avatar/10682.png?updated=1411557954)
Posts: 70
What are the changes? I dont remember the previous values
It's 40 fuel back then, now it's the same as T2.
2 Nov 2014, 18:50 PM
#9
![avatar of NinjaWJ](/uploads/avatar/11568.jpg?updated=1420427625)
Posts: 2070
Damn...probably to delay the M3. That Relic SOviet logic
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