If im not mistaken they removed the 200% game resolution option.
Yes, but only in game check button, just switch
File:
configuration_system.lua
"setting = "worldviewquality",
value = 4,
"
so the game runs in200 % game resolution!
u r welcome!
Posts: 254
If im not mistaken they removed the 200% game resolution option.
Posts: 82
Posts: 2470
Any news about when Relic gonna fix the 4K UI ?
Posts: 168
Posts: 2470
Posts: 168
Posts: 2470
Nuclear, I've mentioned it in a number of other threads, but basically -
- it runs like a pig. Highly unoptimised. Takes far too many resources.
- doesn't support things like SLI, so you can't even throw more GPU power at the problem to counter it.
- doesn't support many mechanics the game needs. Example - facing MGs in buildings. And I can think of atleast a dozen more.
- as you mentioned, cold tech and weather as a whole causes issues. Cool features, bad implementation.
- likely doesn't allow relic to improve things like the UI without risking major performance issues.
- far too many bug splats, memory leaks etc etc
This kind of stuff probably exists because relic either don't have the resources or effort to do it properly or they are too blind to see it affects a very large portion of their player base and don't allocate their resources appropriately.
Posts: 168
Posts: 2470
The problem isn't what they added, because they probably didn't change that much. The problem is, CoH2 is a much more demanding game, and they didn't rework the engine well enough to do what it's supposed to be doing. Performance should be great - from a technical perspective, there is no reason it can't be.
Posts: 168
Posts: 2470
Posts: 168
21 | |||||
14 | |||||
2 | |||||
2 | |||||
1 |