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4v4 Top 10 Win Ratios and Streaks

9 Oct 2014, 14:24 PM
#21
avatar of NinjaWJ

Posts: 2070

jump backJump back to quoted post9 Oct 2014, 13:10 PMGdot


:huhsign:
??


because Allies are at a great disadvantage in 3v3 and above
9 Oct 2014, 15:29 PM
#22
avatar of Gdot

Posts: 1166 | Subs: 1



because Allies are at a great disadvantage in 3v3 and above


Thank you for the clarification but my 'huh' was more specifically about a certain part of his post. He knows what I'm talking about :nahnah:
9 Oct 2014, 15:55 PM
#23
avatar of voltardark

Posts: 976

Soon Relic will have to sell new commanders and the US faction is in need of more.I think it's plausible that they will release some new US one with Ardenne assault or before. I just hope that's why they don't do much before the release of AAS. That must be a reason for their inaction.

I had a dream, they will release at least 3 new US commanders :

-USAF commander that will have a potpourri of the best air force abilities taken from all commanders; Strafe...

-US armored warfare specialist with some new and improved late game tanks. (but no Pershing)

-US mobile reaction forces with the calliope.

Also in the same dream, i saw that they will add :

-A new ability to US tier 4 :Bazooka Mk2 that will make it on par with the panzerskreck. Global upgrade to rack costing 45 fuel.

-The ISU -152 will be nerfed vs inf a bit but will get an small penetration bonus.

-Panzerwerfer 42 MRL will be buffed a bit. (more rockets fired)

-SdKfz 251 MRL will be nerfed to match the power of the Katusha and the new unrealeased Calliope.

-The «new ability» wall penetration will be add to the OKW Jagdpanzer: costing 45 mun. and having a 25 sec CD.

-The SU85 will get a 10% rotation bonus with vet 1 and vet2.Vet 3 rotation bonus will be reduced to 10%.

-Ost panzergrenadiers will get 10 more hp.

-Conscripts will get 5 hp at vet1 and 5 more hp at vet 2.

-New soviet ability : Promote conscripts, to guards at vet1 or more and/or to shock troops at vet 2 or more. Cost is the difference between the vanilla conscript and the cost of elite troop. Veterancy is kept.

Just a «dream» remember.

But let hope it's come true !
9 Oct 2014, 16:05 PM
#24
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned
PERSHINNNGGG PREEESSSSEE

RELIC!!!!

PERSHING = $$$$
9 Oct 2014, 16:05 PM
#25
avatar of NinjaWJ

Posts: 2070

Dream on buddy :D
10 Oct 2014, 03:31 AM
#26
avatar of NinjaWJ

Posts: 2070



At the moment, you have to play the allies in an incredibly specific way to be on equal footing with the Axis, additionally if you have too many USF teammates you will stand no chance as they are very weak during different phases of the game, which can get them forced off the resources quite easily. I would assume top arranged teams are aware of this.

Additionally, it was almost impossible to lose last patch with axis, you literally had to be facing a good team and you needed a player to disconnect or go AFK, many wins are from that patch

Finally Alot of those ATs are probably from before WFA when the game was relatively balanced even in 4v4 only the last couple patches have been producing 80-90% axis win rates

Edit: as far as im aware i almost never see any top allied players actually playing the game anymore, i havn't played soviets in like 2 patches but i see alot of those top okw players online, this probably makes it easier to streak as axis


Really good points
10 Oct 2014, 04:38 AM
#27
avatar of Jadame!

Posts: 1122

I meant random 3v3/4v4 since topic about them.
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