Hotfix - a temporary solution to the stupid call-in meta
Posts: 246
Posts: 2693 | Subs: 1
Posts: 1094 | Subs: 20
Rather than nerfing call-ins, I would make the basic tech structure its vehicles a more attractive choice to go for. Making call-ins cheaper for players who already teched up could be an good idea aswell.
As far as I know Relic is aware of the call-in meta and is working on fixing it. I'd rather see a deliberate solution than a hotfix which causes other problems instead.
Posts: 17914 | Subs: 8
Posts: 1221 | Subs: 41
All I can see here is "lets destroy whatever allies have left reliable in favor of axis superior stock armor and heavy call-ins that can't be spammed anyway", not a hotfix for anything.
It's a hotfix for the bug that sometimes causes the searching counter to not show 100% axis.
Posts: 934
Only down side to this is the possibility of losing early gameplay diversity due to it effectively slowing down the timings of 1-3 CP times of call in units.
Making teching more attractive through increasing the effectiveness of these units over call-ins is the way to go though.
Posts: 246
Just nerfing call-ins and not fixing the underlying problem would make the game worse.
Like I said: it is supposed to bridge the time until they finally fix the underlying problem. And it would fit in perfectly with Relics new approach "instead of fixing things, let's just nerf things" aka new OKW muni rate.
Posts: 246
They could always just slow down the CP counts as well I think, so that way it makes it much more difficult to hold your lines with just standard T1/T2 units without teching for a duration of time.
Only down side to this is the possibility of losing early gameplay diversity due to it effectively slowing down the timings of 1-3 CP times of call in units.
Making teching more attractive through increasing the effectiveness of these units over call-ins is the way to go though.
Well, CPs are fine I think. Having T34/85, Tigers & co. arrive even later is maybe too much of a nerf.
Posts: 196
That said, in practice this would be a big nerf to Soviets, who hardly deserve it at the moment. So other adjustments would have to be made.
Posts: 2819
YEEEEES STEPHEN I'm SO WITH YOU ON THIS ONE.
Or have more CP's and get heavies to 20 CP or so.
Posts: 432
Posts: 2070
It sure is no final solution, but at least will makes things a little better.
I knew you were a Nazi
On topic though, I think this would kill Soviets because they have no decent armor in their nondoctrinal roster. Having to wait longer for the ISU or IS2 would really hurt. Ostheer and OKW would crush the Soviets (more than they already do now ) Ostheer can just bring out a Panther that will pwn T34/76 and SU85. OKW would probably run amok due to schreck spam defeating all nondocttinal vehicles
Livestreams
38 | |||||
18 | |||||
127 | |||||
32 | |||||
6 | |||||
3 | |||||
1 | |||||
1 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.829222.789+35
- 2.34957.860+14
- 3.484190.718+1
- 4.587233.716+3
- 5.1095612.641+19
- 6.894399.691+4
- 7.280162.633+8
- 8.1004649.607+5
- 9.304113.729+4
- 10.379114.769+1
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
8 posts in the last week
26 posts in the last month
Welcome our newest member, gamefun88uytin
Most online: 2043 users on 29 Oct 2023, 01:04 AM