Panzerwerfers kinda suck
Posts: 818
1. Massive scatter, possibly the highest of any unit in game
2. Low Damage potential. It shoots less rockets and therefore can inflict less potential damage, firing all the rockets at once is nice, but vs AT guns and support weapons the quantity of the fire is more important than the rate.
3. Panzerwerfer tech is more expensive than Katusha tech in both manpower and fuel
They deffinatley need to be more potent to justify teching to tier 4 IMO. It needs a scatter reduction or more powerful rockets or both. Problems could arise if multiple werfers wipe squads but i think going spearhead and spamming mortar half tracks is probably a better way to get indirect firepower at the moment
You can get a tiger for heavy tanks instead of t4 but the panzerwerfer is the only rocket artillery germans can get and a primary reason why i would get T4 in the first place
Posts: 1158
Posts: 971
Unlike katyusha, you can shot the rockets and retreat fast, instead of waiting for all the barrages to be shot.
Even so, both units are rubbish with their long cooldown, their expensive teching and the shameful perfomance compared with OKW's walking Stuka. Make Pzwerfer only in team games or if you see a huge number of support units.
Posts: 3052 | Subs: 15
That same game another barrage,about 10-15 mins mins later,wiped an LT,and vetted rifle squad,with numerous other casualties from other nearby squads.
Then ended up being finished off by a follow up walking stuka barrage from his OKW friend..to completely decimate half me and my teammates army, German rocket arty aint no joke mang.
This was on Minsk Pocket North fuel right in that area in front of our base.
Posts: 2396 | Subs: 1
What else is new?
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Posts: 2181
So i wouldnt say its bad, the range is just misleading
Posts: 818
Its not good compared to other german options or soviet ones thats the biggest problem i think
Edit: you can actually get 4 mortar halftrakcs for less fuel than your first panzerwerfer
Posts: 2396 | Subs: 1
Firing a pwerfer from max range is terrible, you really need to get close and then you can do some serious damage.
So i wouldnt say its bad, the range is just misleading
Yep, it's perfectly logical that I have to close in with an ARTILLERY unit to do a little damage . Katiusha for instance, doesn't have to be near the target to kill some models....
Posts: 2779
Firing a pwerfer from max range is terrible, you really need to get close and then you can do some serious damage.
So i wouldnt say its bad, the range is just misleading
I tried put werfer into Kubel range, werf into a blob, kills like, 2 dudes?
Posts: 640 | Subs: 1
Posts: 2181
I tried put werfer into Kubel range, werf into a blob, kills like, 2 dudes?
Oh stop it with your silly hyperboles you always spout.
You say you missed a blob at the max range of a kubel which also happens to be the minium range of the werfer.
You actually managed to shoot at a blob with this radius and only kill 2 dudes?
Posts: 122
The panzerwerfer (and kat.) has 160 health. I wouldnt move any of them into close range to use them at such a low health... So you have to use max range most of the time basically.
They should be buffed to 180, 240 or 320 like the rest of the light vehicles (m3, 222, halftracks)?? Even the kubel wagon has more health, this has clearly been overlooked :/
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