Petition: Fix Old Patch Replays
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Considering that they already are stretched really thin with quite a lot of people working on SP and besides that the other features like Obs mode and Warspoils also need attention. Additionally, you know how bad the performance is and how buggy the game is currently.
No, definitely no. No access to old replays is not great, but it's not a necessity right now. I'd rather have them fix / improve the current features and performance than add dozens of half-working ones. I want a game I can play well and enjoy, not something that allows me to watch replays which bug out.
Edit:
Besides what Ipkai said. It would require the whole engine to be remade as this one does not support it.
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will require a complete overhaul of the game engine and would take a lot of resources in doing so.
in all likelihood the current engine would support watching replays of older version with very minor tweaks... the downside: you would have to have a complete patch history installed, which would very likely amount to high double digit, possibly low triple digit gigabytes of "wasted space".
there are of course alternatives, but without a complete overhaul of at least the replay system, all would still have the problem of not having values for old patches
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in all likelihood the current engine would support watching replays of older version with very minor tweaks... the downside: you would have to have a complete patch history installed, which would very likely amount to high double digit, possibly low triple digit gigabytes of "wasted space".
The file that contains all unit stats for a given game version is 22MB right now. It does also link to art and soundfiles, but a script that automatically swaps these to the one found in the latest version would not be too complex.
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It's really quite similar to the observer mode from a technical perspective. Adding an observer mode if you build it into your core game is, theoretically, extremely easy. But we all know how long it's taking Relic to add, mainly because seemingly unrelated parts of code have to be touched in order to add the desired functionality since so much of the engine code comes from vCoH with no thought toward observing.
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The file that contains all unit stats for a given game version is 22MB right now. It does also link to art and soundfiles, but a script that automatically swaps these to the one found in the latest version would not be too complex.
i might have been thinking of the extracted archives then... still, yes, a script or little program that swaps the files out should be very easy to do (i expect something like 1-2 mins of work). that still leaves the problem of getting the appropriate archives with the attributes.
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It's really quite similar to the observer mode from a technical perspective.
I know that League of Legends had no replay support at all (except with mods) until they implemented their observer mode. Then you could watch with a great set of features (rewinding, slow motion, follow player x, auto follow most important action, etc).
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League still doesn't have replays officially, just a third-party mod that's pretty buggy. They've had live observing for a while, but no replays.
Maybe I'm getting it mixed up with dota 2. Alternatively I have no idea what I'm talking about.
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