EDIT: Replay analysis
Allied fuel gain vs Axis fuel gain (using wehrmacht player so ratio is 1:1)
1 minute: 10 vs 7 (Total fuel gain +3 to Allies)
2 minutes: 16 vs 16 (Total fuel gain +3 to Allies)
3 minutes: 26 vs 16 (Total fuel gain +13 to Allies)
4 minutes: 29 vs 10 (total fuel gain +32 to Allies)
5 minutes: 29 vs 17 (total fuel gain +44 to Allies)
6 minutes: 29 vs 7 (total fuel gain +66 to Allies)
7 minutes: 29 vs 10 (total fuel gain +85 to Allies)
8 minutes: 29 vs 16 (total fuel gain +98 to Allies)
9 minutes: 29 vs 13 (total fuel gain +114 to Allies)
10 minutes: 22 vs 23 (total fuel gain +115 to Allies)
11 minutes: 22 vs 20 (total fuel gain +117 to Allies)
12 minutes: 29 vs 23 (total fuel gain +123 to Allies)
13 minutes: 16 vs 20 (total fuel gain +119 to Allies)
14 minutes: 32 vs 20 (total fuel gain +131 to Allies)
15 minutes: 32 vs 20 (total fuel gain +143 to Allies)
16 minutes: 29 vs 23 (total fuel gain +149 to Allies)
17 minutes: 29 vs 23 (total fuel gain +155 to Allies)
Allied muni gain vs. Axis (Using wehrmacht as OKW was converting as certain point fuel to muni and vice versa)
1 minute: 16 vs 22 (Total muni gain +6 to Axis)
2 minutes: 26 vs 37 (Total muni gain +17 to Axis)
3 minutes: 26 vs 37 (Total muni gain +28 to Axis)
4 minutes: 31 vs 16 (total muni gain +13 to Axis)
5 minutes: 31 vs 27 (total muni gain +9 to Axis)
6 minutes: 31 vs 22 (total muni gain even)
7 minutes: 42 vs 27 (total muni gain +15 to Allies)
8 minutes: 42 vs 32 (total muni gain +25 to Allies)
9 minutes: 42 vs 32 (total muni gain +35 to Allies)
10 minutes: 42 vs 37 (total muni gain +40 to Allies)
11 minutes: 42 vs 32 (total muni gain +50 to Allies)
12 minutes: 42 vs 37 (total muni gain +55 to Allies)
13 minutes: 32 vs 32 (total muni gain +55 to Allies)
14 minutes: 47 vs 32 (total muni gain +70 to Allies)
15 minutes: 47 vs 32 (total muni gain +85 to Allies)
16 minutes: 42 vs 37 (total muni gain +90 to Allies)
17 minutes: 42 vs 37 (total muni gain +95 to Allies)
So in total Allies had a net +155 fuel and +95 muni. Now I realise these are not exact numbers as really you would have to count at each resource tick but it gives you an idea of the map control from each side.
Quick run down of major points in game'
-Allies take south fuel uncontested first axis attempt to decap at 9:40 (managed to decap but no capture)
-2:30 1 Pioneer squad loses north fuel to 1 RET reinforced by truck with rifles.
-4:30 Sepah loses rifles
-5:18 Porygon loses Vgrens after coming out south side of building and poor retreat path means he loses them
-6:00 North fuel cut off by Sepah with RET
-7:00 Axis push towards mid VP and North fuel
-8:00 Allies control a large majority of map
-8:35 MG34 in building lost to pack howi shot
-9:15 Sepah lost rifels at north to 2x sturmpios
-9:40 1st axis decapping of south fuel
-10:30 Gren squad sent to S fuel wiped on retreat
-11:30 1st M8A1 on field
-12:10 57 mm decrewed while assaulting flak truck
-12:30 Luchs on field for Porygon
-12:53 Pak howi decrewed
-13:20 2nd M8A1 for Shephard
-13:45 Luchs isolated no support walks into M8A1 and 3 inf squads all with bazookas, destroyed after 2 shots from M8 and 3 bazookas
-14:15 Obers die to 2x M8A1s after 10 seconds of incoming fire
-14:37 57mm sinks in ice after being recrewed
-14:46 Upgunned Paras killed
-14:54 Sturmpios killed by RETs and M8s trying to assault with a Vgren squad with shreck
-15:30 Sepah M8A1
-16:30 Frontal asaults by axis with mg leading inf
-16:47 Vgrens killed by M8a! sink under ice
-17:00 Puma dies after charging and killing Sepahs M8A1, killed by bazooka which crippled engine and a following M8A1 shot from Shephard
-17:57 Axis surrender
Other things of note
2x Pak 40s with the one at 13 mins never seeing combat, stayed at Mechanized truck, other lost when flak truck destroyed.
TLDR
Allies maintained map control throughout the game, allowing them to produce armour much faster than the Axis players. This led to a lot of squad wipes on the axis side and their eventual defeat. Most squad wipes involved mass Axis infantry dying trying to assault Allied infantry backed up by M8A1s.
WTF is wrong with M8A1?
13 Aug 2014, 15:11 PM
#24
Posts: 183
13 Aug 2014, 15:16 PM
#25
Posts: 476
I don't really see the point to remove opening post and keep the thread open.
New comers will be completely confused.
Not to mention the thread now without op might make it look like I've created it for whatever reason flamers will claim.
I believe this time you've used gasoline to extinguish flame spark.
Yeah exactly, that it seemed like you posted the Thread made it even worse. Because if it wasn't you, I wouldn't have accepted it so easily that your Post made no Sense. HöHö^^
13 Aug 2014, 19:02 PM
#26
Posts: 1158
So that was a poor replay defense?
13 Aug 2014, 19:17 PM
#27
Posts: 183
So that was a poor replay defense?
Yeah I did a step by step analysis, the axis players were too passive with their anti tank (paks in this case, didn't see many shrecks). They also didn't harrass basically half the map until the 10 min mark so the Allies were free to get armour very quickly.
13 Aug 2014, 20:18 PM
#31
Posts: 3293
i see why it was invised but im making an executive decision to revis. (at my own risk) so this thread has a chance to go on normally. even though it does violate the rules. tbh though you didn't miss much teh title provides a much better topic of discussion than the contents of his post.
also no offense to anyone but, I am going to invis off topic posts. So that the has atleast a small chance of remaining on topic.
no moderators cannot edit posts on coh2.org . I wish we could would make my job alot easier. wouldn't have to invis every post when only minor infraction.
with that
also no offense to anyone but, I am going to invis off topic posts. So that the has atleast a small chance of remaining on topic.
Can you as moderators edit posts here?
no moderators cannot edit posts on coh2.org . I wish we could would make my job alot easier. wouldn't have to invis every post when only minor infraction.
with that
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