Merge! When to use it?
Posts: 304
I remember that it's always a good idea to merge with Penals, since that unit is identical in terms of durability to Cons, but cons are cheaper.
The other obvious one is merging with other Conscript squads, particularly one that has more Vet so it can stay in the fight longer.
What I want to know is, since they've removed armour from every infantry unit except Shock Troopers, is it more viable now to merge cons with Guards Rifle? Do they miss out on the reduced 'incoming accuracy modifier' instead?
Apart from that, merging with weapon teams is also an excellent life-saver sometimes, something that I really miss when playing as OKW.
That also reminds me, it allows you to recrew weapons with any unit that is available (guards or shocks for example), but then you can just merge with cons back at base so you don't have to pay the inflated cost of reinforcing elite infantry for the weapons team. As a bonus, the conscripts that are merged into the weapon team will also get the elite infantry weapons I believe! An MG42 manned by SVT carrying soldiers is a handy thing to have.
Anyone got any tips and tricks?
I'd like to add something I do often (and probably common knowledge) is use merge then immediately hold Shift and hit the retreat button, so the squad that just merged will immediately retreat after topping up the other guy.
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Posts: 304
I know they don't get Shock Trooper armour, but what else do they not gain when merging with elite infantry?
Posts: 971
If you merge with Shocks you lose their armour, which is not a good exchange.
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All Soviet infantry except for sniper have 80HP. So merging with guards would not lower the survivability of the squad.
Posts: 304
I might even try to recrew weapons with other units and then merge them with cons to get the better weapons for the support crews.
Posts: 971
Thanks for the responses! I was always unsure about merging Cons with Guards, but I'll do it as often as possible from now on, ditto any other troop types save for shocks.
I might even try to recrew weapons with other units and then merge them with cons to get the better weapons for the support crews.
It's expensive, but recrewing AT guns and 120mm mortars with Socktroopers can surprise some axis players trying to flank them.
Posts: 304
They don't get armour though, which is a shame.
I did do something similar against a Soviet Player, I recrewed using SturmPioneers and then some flanking conscripts got wrecked by them. He quit the game soon after.
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