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russian armor

(6) Blazing Lowland

10 Jul 2014, 20:58 PM
#1
avatar of AGameAnx

Posts: 8

Hello all,

I've got an old one to share with you today. The map comes all the way from Company of Heroes 1 Opposing Fronts times, converted and highly updated for Company of Heroes 2.

The map has been featured in mods, had an average 9/10 rating on the websites it has been posted to.


Countless hours have been poured into this one, it's my first and pretty much the only loved map of my making that I've continued polishing for years after its initial release. In the past few weeks I've spent 40+ hours just to polish it up after the original release of its conversion from the CoH1 version by xxCOMPANY OF COWARDSxx.



The map features good visuals and focused, highly asymmetrical but balanced map layout. Allied side is behind a water crossing which can slow down armor and expose the troops while the Axis has a somewhat more complicated and distant access to the middle of the map to compensate. Territory layout, cover layout and the access points to different areas allow for dynamic gameplay with many play styles and tactics being viable. The frontline is streamlined but flanking is still very rewarding.


Video preview:


Screenshots:


Get it at the steam workshop here:
http://steamcommunity.com/sharedfiles/filedetails/?id=284055558

A modded version of the map with increased popcap and income is available here:
http://steamcommunity.com/sharedfiles/filedetails/?id=285534374

Thanks to anybody played this in CoH1 and considers giving the new version a go. Any and all feedback is appreciated. Cheers!
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Willy Pete: Cool you wanna lose your stock lategame arty too then?
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Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
Yesterday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
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Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
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Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
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Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
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aerafield: Oh how I missed the weird spam bots, welcome back :banana:
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situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
Last Monday, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
Last Sunday, 09:06 AM
aerafield: @Lady Xenarra :rofl:
Last Sunday, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
Last Saturday, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
Last Saturday, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
Last Saturday, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
Last Saturday, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
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aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
Last Friday, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
Last Friday, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
Last Friday, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
27 Feb 2025, 13:32 PM

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