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Medics

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23 Nov 2012, 21:12 PM
#21
avatar of NuVioN

Posts: 246



So there will be a Zombie-Mod-DLC?! Nice!

Greets
Schepp himself

I knew it! Focus all work into zombie automatch mod!
Would love it I think :D
24 Nov 2012, 05:18 AM
#22
avatar of Kerosine

Posts: 16

I liked the way blitz did it. Instead of grens you got volk grens.

And Rocca, it didn't matter which side was the aggressor, medics are still viable for defense or if you are on the offensive.
2 Jun 2016, 02:44 AM
#23
avatar of Mistah_S

Posts: 851 | Subs: 1

jump backJump back to quoted post20 Nov 2012, 02:44 AMHeathen
Anyone else going to miss medics?

I think they are fantastic, they really add a unique interesting dynamic to the game.

I think it's a mistake not to have them, in their current balance they work very well. (maybe could increase respawn time slightly)



I do miss allied medics - Free rifle squad from a number of fallen comrades!

On that note, anyone wish you could snipe midics?

I've tried in both games, and you need like 4 snipers to take 1 down....
2 Jun 2016, 03:18 AM
#24
avatar of EtherealDragon

Posts: 1890 | Subs: 1

And the award for necromancer of the year goes to...
2 Jun 2016, 03:41 AM
#25
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



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