Opels are broken-----Bugged after the recent update
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You could be experiencing the same problem.
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Finally, seems the Opel is where soviet and anmerican players want it. Costing mp, and having no effect. Build caches boys, forget that thing. Lol.
Yep And we're loving it.
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Cache:
+ 200mp
+ your teammate profits from it
- needs time to be constructed
Opel
+ immediately on the field
- doctrinal
- 300mp
- doesn´t work for your teammate
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Current Opel is shit.
Cache:
+ 200mp
+ your teammate profits from it
- needs time to be constructed
Opel
+ immediately on the field
- doctrinal
- 300mp
- doesn´t work for your teammate
Opel costs 200.
If you QQ about something, make sure you at least have USED it after changes.
Commander went from batshit OP in everything above 2v2 to balanced and extremely viable for 1v1.
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remember to spam your opels get the ammo sp strafe spam p4 the only counter to this strat is SU-85 spam
Opel costs 200.
If you QQ about something, make sure you at least have USED it after changes.
Commander went from batshit OP in everything above 2v2 to balanced and extremely viable for 1v1.
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That was the point.
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WHAT SORCERY IS THIS!
BLASPHEMY!
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You're saying that Opel now actually have a drawback in a team game?Now I´m choosing doctrines to get a drawback over standard stuff (caches) if using the ability? Totally what doctrines are for.
WHAT SORCERY IS THIS!
BLASPHEMY!
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Great logic.
You should get a cookie or something for this brilliant way of thinking.
And please, enlighten me, what kind of drawback the doctrine have on you?
Allows you to have more muni for strafes then you can spend?
The inconvenience of having more fuel then you are able to pump into tigers?
Posts: 978
Yep, because every doctrine always needs to benefit every single team mate or its bad.Why is there even an Opel in a doctrine if it doesn´t do shit? A cache gives you and your teammate resources for the same price. There is no reason in getting it. The amount of strafes can also be achieved with caches and your teammate gets stuff too. With the Opel he doesn´t.
Great logic.
You should get a cookie or something for this brilliant way of thinking.
And please, enlighten me, what kind of drawback the doctrine have on you?
Allows you to have more muni for strafes then you can spend?
The inconvenience of having more fuel then you are able to pump into tigers?
What´s there not to understand? Why would I get that over a cache in team-games?
Two players get munitions and fuel > One player getting munitions and fuel.
You seriously want to tell me there is no drawback in this? Good, I honestly didn´t expect a useful answer from you anyway.
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