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Opels are broken-----Bugged after the recent update

28 Jun 2014, 14:02 PM
#1
avatar of MilkPlease

Posts: 48

Hi guys,if you have ever tried the opel after the recent update(that patched the ramming sws truck), the opels doesnt even give u any extra income(even the owner of the opel).
28 Jun 2014, 14:07 PM
#2
avatar of Astarot

Posts: 140

Never got this problem, but I have seen them not setting up in territory. You press the T and the cooldown begins but nothing else is happening.

You could be experiencing the same problem.
6 Jul 2014, 15:52 PM
#3
avatar of atouba

Posts: 482

me 2. after the new patch,the Opel truck has broken sometimes. It just doesnt work in some territory. Or it works in a territory, but when it gets up and gets down then ,it doesnt work.
6 Jul 2014, 18:22 PM
#4
avatar of DarthBong420

Posts: 381

yes i have noticed this too
7 Jul 2014, 11:00 AM
#5
avatar of akula

Posts: 589

yup, posted about this it was occurring BEFORE the patch on at least one map..
7 Jul 2014, 13:52 PM
#6
avatar of __deleted__

Posts: 807

Finally, seems the Opel is where soviet and anmerican players want it. Costing mp, and having no effect. Build caches boys, forget that thing. Lol.
7 Jul 2014, 14:31 PM
#7
avatar of Kronosaur0s

Posts: 1701

RIP Opel usefulness.
7 Jul 2014, 15:24 PM
#8
avatar of MarcoRossolini

Posts: 1042

Finally, seems the Opel is where soviet and anmerican players want it. Costing mp, and having no effect. Build caches boys, forget that thing. Lol.


Yep :) And we're loving it.
10 Jul 2014, 10:54 AM
#9
avatar of The Shape

Posts: 475

Yea it's broke. I saw my opponent set one up in a replay and it did nothing. I watched his resources...nada. RIP opel...YAAAA....
10 Jul 2014, 11:00 AM
#10
avatar of MilkaCow

Posts: 577

Opel gives resources from strategical points, but none from Fuel / Munition points. At least that was the case when I was testing it.
10 Jul 2014, 11:06 AM
#11
avatar of Aerohank

Posts: 2693 | Subs: 1

I used one yesterday on a strategical point. It seemed to work just fine. Stuff was getting loaded into the truck, then disappearing. All the while text messages popped up saying +2 ammo +1 fuel.
10 Jul 2014, 11:36 AM
#12
avatar of Cardboard Tank

Posts: 978

Current Opel is shit.

Cache:

+ 200mp
+ your teammate profits from it
- needs time to be constructed

Opel

+ immediately on the field
- doctrinal
- 300mp
- doesn´t work for your teammate
10 Jul 2014, 11:43 AM
#13
avatar of Katitof

Posts: 17914 | Subs: 8

Current Opel is shit.

Cache:

+ 200mp
+ your teammate profits from it
- needs time to be constructed

Opel

+ immediately on the field
- doctrinal
- 300mp
- doesn´t work for your teammate


Opel costs 200.

If you QQ about something, make sure you at least have USED it after changes.

Commander went from batshit OP in everything above 2v2 to balanced and extremely viable for 1v1.
10 Jul 2014, 12:09 PM
#14
avatar of morten1

Posts: 368

jump backJump back to quoted post10 Jul 2014, 11:43 AMKatitof


Opel costs 200.

If you QQ about something, make sure you at least have USED it after changes.

Commander went from batshit OP in everything above 2v2 to balanced and extremely viable for 1v1.
remember to spam your opels get the ammo sp strafe spam p4 the only counter to this strat is SU-85 spam
10 Jul 2014, 12:46 PM
#15
avatar of Cardboard Tank

Posts: 978

Pfff... even at the same price: Who would get something in a 2v2 that your mate can´t benefit from over something he can? Especially if your mate is using OKW, a faction that is starving for ammunition and fuel. Cache > Opel.

That was the point.
10 Jul 2014, 12:56 PM
#16
avatar of Katitof

Posts: 17914 | Subs: 8

You're saying that Opel now actually have a drawback in a team game?

WHAT SORCERY IS THIS!

BLASPHEMY! -_-
10 Jul 2014, 12:59 PM
#17
avatar of Cardboard Tank

Posts: 978

jump backJump back to quoted post10 Jul 2014, 12:56 PMKatitof
You're saying that Opel now actually have a drawback in a team game?

WHAT SORCERY IS THIS!

BLASPHEMY! -_-
Now I´m choosing doctrines to get a drawback over standard stuff (caches) if using the ability? Totally what doctrines are for.

10 Jul 2014, 13:02 PM
#18
avatar of Katitof

Posts: 17914 | Subs: 8

Yep, because every doctrine always needs to benefit every single team mate or its bad.

Great logic.

You should get a cookie or something for this brilliant way of thinking. :loco:

And please, enlighten me, what kind of drawback the doctrine have on you?
Allows you to have more muni for strafes then you can spend?
The inconvenience of having more fuel then you are able to pump into tigers?
10 Jul 2014, 13:14 PM
#19
avatar of Cardboard Tank

Posts: 978

jump backJump back to quoted post10 Jul 2014, 13:02 PMKatitof
Yep, because every doctrine always needs to benefit every single team mate or its bad.

Great logic.

You should get a cookie or something for this brilliant way of thinking. :loco:

And please, enlighten me, what kind of drawback the doctrine have on you?
Allows you to have more muni for strafes then you can spend?
The inconvenience of having more fuel then you are able to pump into tigers?
Why is there even an Opel in a doctrine if it doesn´t do shit? A cache gives you and your teammate resources for the same price. There is no reason in getting it. The amount of strafes can also be achieved with caches and your teammate gets stuff too. With the Opel he doesn´t.

What´s there not to understand? Why would I get that over a cache in team-games?

Two players get munitions and fuel > One player getting munitions and fuel.

You seriously want to tell me there is no drawback in this? Good, I honestly didn´t expect a useful answer from you anyway.
10 Jul 2014, 13:19 PM
#20
avatar of Puppetmaster
Patrion 310

Posts: 871

Get a cache and an Opel.
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