I want to make three suggestions and discuss the game the way I think greatly improve!
maybe there are proponents ...
(anticipated, sorry for my bad english

1.The most important ... divides the ranking system into several levels (gold, silver ...) - I (as a noob) often play against players that sweep me within minutes of the map and vice versa. That makes neither me, nor my opponent fun.
Players should play with equivalent more!
2.If one is forced by error back to the base, has lost 90% of the map contol and the opponent is in the above figure, it should still give higher mp bonus (as it is anyway). So there could be more exciting rounds, which was believed actually already lost / won.
3.The losing an entire unit should be punished more severely, up to date hardly noticed a difference ... if you lose one or saves and refreshes (just at the beginning).
Often, the opponent loses one in troops after the other and pushes me back anyway - although I prefer back on time:/
Maybe I can think of these points only negative, and I'm doing something wrong ... in any case I would be interested in other views ...
