because u smart ass make assumption and attack people for it, say something useful or keep your mouth shut
Because you cant be assed to do the same for yourself. I am quite aware you are doing this for attention and frustration, because i have not seen hypocrisy as much as yours. So... you have found no information determining whether or not blitz waa broken. You tell me to shut up when i ask for proof of your argument... and i really hate egotistical responses like yours, because it means you are clearly begging for attention... so ill be nice.
ISU-152 can one-shot squads through 3 hedgerows 100m away. That is extremely abused. I proposed, from good suggestions i saw, that ISU-152 should suffer MAJOR accuracy penalties when targettung infantry, as infantry are small targets and the ISU-152 is a heavy assault gun mainly meant for barraging and firing at tanks. This reduces the AI effectiveness of the ISU-152 past 30 range, making each shot a wasted shot at infantry past that range. This means infantry does not get one shot because the shell simply misses by 30 spaces. In close quarters, it can still be very dangerous against infantry. But at far ranges, fat chance of hitting the small targets. Its great range should be only used for targetting tanks, which is what the elefant can only do. Personally, i dont like both of them and i would have preferred an su-100/jagdpanther.
Soviet mines definitely need a look. If they are so effective, then they should at least be double the cost. That, or reducing instant kills. I sent a grenadier squad to crawl behind a wall, and one model ran into a road with a mine and all of then died, even though the group of 3 were by the wall a bit away.
Soviet 2 man sniper is easily advantageous. No clue how to do anything about it. German sniper still dies super easy, and even though a durability buff in terms of health would help, the soviet sniper still has a second chance.
M3 and guards are super dangerous because of combos making them REALLY hard to counter many times.
6 man squads are easily better than 4 man survivability-wise.
Panzer IV feels like a meatshield. Most predominant wierdness is the stupid scatter which cant hit for shit.
Those are my feelings. See, it wasnt that hard to admit that some things have problems, right? Will i be facing another two sentence ridiculed response?