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russian armor

Surazh

14 Apr 2014, 12:35 PM
#1
avatar of Invictus
Donator 11

Posts: 138

Surazh (2 - 4)



Steam Workshop

Map Type:
- This map was built to resemble the city atmosphere the maps of Company of heroes 1 had.
- 2v2 ( 1v2 / 1v1)
- Victory point control + Annihilation


Weather type:
- 0 min. - 10 min. Foggy afternoon
- 10 min. - 25 min. Night
- 25 min. > Foggy afternoon


Description:

SURAZH, RUSSIA, USSR, March 20, 1943

When the Wehrmacht crossed the boarder into Russia they stumbled on a town called 'Surazh', a small but an important strategic point in the battle for fast decreasing supplies.
Hitler had ordered his men to capture and hold the town for more troops to arrive.
Here is where they first had to bring victory before launching their attack on Moscow several weeks later.


Steam Workshop



14 Apr 2014, 12:49 PM
#2
avatar of Invictus
Donator 11

Posts: 138

Update Log



03-04-2014

Update log


- Added more detail to the non-playable area.
- Added ''Horizon Mesh'', the area around the map.
- Added craters in some places
- Added MG-Nest to base camp
- Added Lots and lots of splats and splines
- Added line of sight blocker
- Added Action Markers



03-04-2014

Update log v1.1


- Changed weather conditions
- Added more splats and splines
- Changed a few building into better ones
- Added more action markers
- Added some electric lines in the streets



Update log v1.2

- Added loading background
- Added weather transitions
- Added splines/splats
- Removed several objects for better access with tanks etc.
- Added sight blockers to multiple locations



03-04-2014

Update log v1.3


- Removed wall bug (players could walk trough the wall)
- Added splats and splines
- Added some extra area around the victory point in the top right corner
- Replaced some action markers for better looking fog
- Removed some objects for better access
- Created tactical image and minimap!
Laatst bewerkt door Invictus; 3 apr om 11:21nm — Berichtgeschiedenis weergeven



07-04-2014

Update log v1.4


- Added more splats and splines
- Made some changes to the town square
- Changed one Fuel point to a munition point



Update log v1.5

- Switched a munition point with a territory point closer to home base
- Changed the story at loading screen
- Remade the minimap, better and straighter lines
- Added some splats and splines for better quality



09-04-2014

Update log v1.6

This one is big!

- Added lots and lots of splats (rubble, grass, stone)
- Several buildings are destroyed or have damage
- Added several wrecked vehicles
- Added Sound_markers (for fire/water and wind)
- Changed Loading-background
- Added rubble objects (stone, wood, metal etc.)
- Added more fog
- Small changes to Atmosphere (less shadow)



09-04-2014

Update log v1.7


- Added more detail to non-playable area
- Added fountain at the town square
- Added some poles to the harbour giving it a realistic look
- Added some mud-tracks to the fields
- Added some splats
- Editing and finishing the map

Next update log will come if any errors/buggs appear.
Let me know!...



Bug removed:

- Edge of the map was visible when you looked away from the harbour



Bug removed:

''Sight_Blocker'' signs were still visible outside the playable area



(Bug) little adaption made:

- Added arch to the wall behind the manor
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