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russian armor

Panther turret not responding, not traversing, not firing.

31 Mar 2014, 14:56 PM
#1
avatar of Frencho

Posts: 220

Hello,

I just played a match in which my panther's turret stopped responding. It did not fire, nor move, stuck roughly on a 45° position. The panther was low health but did not suffer any criticals besides being under Mark target. The panther could move, but the turret was immobile until I lost it.

Sadly I can't upload the replay because I used the steam performance guide that disables them in order to get extra fps.

First time it happens to me. Could be an isolated incident but I'm reporting it anyways.

Cheers.
31 Mar 2014, 14:59 PM
#2
avatar of JHeartless

Posts: 1637

Probably buttond. Need the replay! If they had Mark Target then there is a good chance they had Guards.

Or could have been a weapon disabled crit.
31 Mar 2014, 15:31 PM
#3
avatar of Frencho

Posts: 220

They did have guards but the panther was not under button, as I had forced them off in an earlier engagement.

The panther was in my base being chased off by a T-34/85, and the main gun was not disabled. It was so weird when the turret stopped responding as there wasn't a single critical icon on the panther, even the soviet player was surprised. The T-34/85 sat in my base shooting at the panther & following him for about 20-30 sec, the turret never responded during the remainder of the engagement so I doubt it was a crit.

I would have loved to provide a replay, alas Coh 2 is poorly optimized and I try to get as many FPS I can.

Cheers.
31 Mar 2014, 23:25 PM
#4
avatar of akula

Posts: 589

not related perse but I had a bug where my cons would not move.. They froze in time and would not retreat or do anything. this happened after I ordered them to build sandbags and they did not respond..
31 Mar 2014, 23:55 PM
#5
avatar of tuvok
Benefactor 115

Posts: 786

maybe it was just shooting the plane?
1 Apr 2014, 16:36 PM
#6
avatar of Frencho

Posts: 220

Hmm. Could be that he was, but the MG34 can shoot and pivot independently from the main turret.

I'm aware that there is a shocked crew critical that makes any tank or TD non responsive but last about 2 seconds.

Also I know there are plenty of crits that are implemented in the game yet extremely rare in CoH 2, we mainly see engine damage, heavy engine damage, shock crew and dead top gunner often.

Is there a dead crew or dead gunner critical? That would made sense because if the gunner was dead, then no one would be there to traverse the turret, but the tank still could drive around (Which was the case for me).

Cheers.
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