I've seen a number of Company of Heroes 1 maps being ported over to Company of Heroes 2 on the workshop.
I own the original Company of Heroes as well as the expansion packs. I'm interested in porting over some original maps to study them and possibly use them as the basis for remakes.
What is the process for unpacking Company of Heroes 1 maps for use in the Worldbuilder?
Porting CoH1 maps for use in CoH2.
28 Feb 2014, 21:39 PM
#1
Posts: 20
Only Relic post
1 Mar 2014, 05:34 AM
#2
Posts: 160 | Subs: 3
You would need to unpack them first with Corsix Mod Tools or some other appropriate program.
Once that's done, just open them via World Builder - you'll have a ton of missing textures/objects on the map, so you'll need to go through and fix them - as well as probably re-do territory sectors.
Just keep in mind that it's ok to use Relic-made maps to create new maps for the workshop - but if you plan to do that with community-made maps, you need to get permission from the map creator first.
Once that's done, just open them via World Builder - you'll have a ton of missing textures/objects on the map, so you'll need to go through and fix them - as well as probably re-do territory sectors.
Just keep in mind that it's ok to use Relic-made maps to create new maps for the workshop - but if you plan to do that with community-made maps, you need to get permission from the map creator first.
12 Mar 2014, 22:41 PM
#3
Posts: 20
Thank you for your reply Tribalbob.
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