Spam > Strategy (KV2, Artillery, etc)
Posts: 503
Permanently BannedWith KV2 (if die they put more) infinite armor putting fire to all infantry (killing too fast), and spam artillery Zis 76 (3,4,+) to take my tank's...
And hard to kill KV2, they take shots but dont die (half of shots dont take effect, that is a great armor)... In tinner maps is GG!
No counting the conscripts with magic grenades always stopping the tank to artillery take easy... Need nerf a bit this RNG's... Stopping the engine firing in the front, is crazy!
Only way to defeat that is Tiger Ace (that real work hard)... Or put like 5 mortars!?!?
But if the guys of artillery dies no problem, they put conscripts... Soo...
Crazy Spam > Strategy
Posts: 17914 | Subs: 8
OP is whining that player using doctrine designed around tank spam is spamming tanks and don't understand how armor and penetration works.
Posts: 503
Permanently BannedTranslation:
OP is whining that player using doctrine designed around tank spam is spamming tanks and don't understand how armor and penetration works.
No, i using only Panzers...
And i running around to take its bake, but with 3,4 artillery they take me, and the KV2 take my infantry, the artillery turn around to fast to shot, the guys use asteroids...
Posts: 17914 | Subs: 8
Industry commander have a total of 0 artillery and KV-2 can be easily destroyed by any armor from the rear, even command tank.
Posts: 503
Permanently BannedWhat artillery?
Industry commander have a total of 0 artillery and KV-2 can be easily destroyed by any armor from the rear, even command tank.
I refer artillery the AT Zis 76...
Posts: 1701
Posts: 2779
Posts: 1734
Permanently BannedSomehow I think Google Translate is more understandable than his "English".
Posts: 76
Go play soviet industry => get you ass kicked => stop whining.
Posts: 337
Posts: 503
Permanently BannedThe guys of the artillery pak40 and zis turn soo fast, they use asteroids...
And the KV2 fire mod is too annoying...
Posts: 17914 | Subs: 8
Posts: 419
He is mentioning conscript, shock spam to kv8s.
KV8s can come in and kill and run home due to being able to withstand damage from everything lighter than a panther. Even 3 pak guns are no match for 1 kv8. Even when you manage to spend a ton of resources to kill one, another one and is2 comes, if you are not over-matching Sovs using this strat with tanks you are done Son.
Let' say you have 3 at guns in good positions. Kv8 rushes in , burns 2, drops inc arty on any other threats. Vs a competent player who uses this doc, you cannot fight this strat very well with anything other than armor.
He is also saying that it is hard to fight on equal terms because due to the heavy armor, it can limp home into a shield of waiting zis guns, and if you have tanks and paks, your paks get negated by inc barrage, while your tank slowly chips away at the kv8 and unable to fight it and evade zis guns. Also the zis guns can turn into arty vs the paks/shreks while paks are unable to respond.
Lately I mostly see this strat. What makes it ten times more difficult to fight is pfausts have a very low chance of causing engine damage to it, and if it is aiming at your grens while trying to fausts, grens will be dead before it even launches.
Personally I am mot happy about the kv8 being hard to kill, plus a having the ability to kill so quickly. Im not a big fan of nerfs so Im not even going to go there, but the paks need to be more effective vs it, they seem to have insanely low penetration vs kv8"s.
Shocks inc barrage, Kv8s and IS2s make this one hell of a doc to fight against.
Posts: 184
KV8 with Zis is incredibly hard to counter, the KV8 is amazing at killing infantry, buildings and AT guns, not to mention it can also kill light vehicles very easily.
If i am winning the early game with my shocks and scripts the mid-late game is normally a breeze and i spend 20 mins laughing at all the german infantry being toasted and the german tank shots jst popping off the armour.
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