After thoroughly searching the forums and the Internet in general, I haven't found a single article regarding this matter.
Within certain maps - for example, the new version of Langres - there are wisps of smoke, or fog, that roll over certain points in the terrain.
My question is, how is it done? I've spent some time studying the map, and it's not a splat, a spline, or an object, nor is there any option in the various map properties to create these.
Thanks in advance for your responses.
Creating wisps of smoke/fog.
27 Feb 2014, 21:41 PM
#1
Posts: 20
27 Feb 2014, 21:46 PM
#2
Posts: 1534 | Subs: 1
VFX are added by placing an action marker and then attaching the desired effect to it.
You can access the action marker tool by clicking on render marker prox.
You can access the action marker tool by clicking on render marker prox.
27 Feb 2014, 21:47 PM
#3
2
Posts: 2181
It's an action marker.
Select the red flag right to the object button. Right click will place a marker, you can then add fire or smoke visuals to it by adding an fx_attach to the marker.
Select the red flag right to the object button. Right click will place a marker, you can then add fire or smoke visuals to it by adding an fx_attach to the marker.
27 Feb 2014, 22:03 PM
#4
Posts: 20
Thanks wuff and Sarantini for your rapid response to my problem. I now know how to set up action markers and VFX.
I just have one more question, how do you rotate the markers once they're placed?
I just have one more question, how do you rotate the markers once they're placed?
27 Feb 2014, 22:10 PM
#5
Posts: 1534 | Subs: 1
Thanks wuff and Sarantini for your rapid response to my problem. I now know how to set up action markers and VFX.
I just have one more question, how do you rotate the markers once they're placed?
Select the marker and press R.
27 Feb 2014, 22:10 PM
#6
2
Posts: 2181
Thanks wuff and Sarantini for your rapid response to my problem. I now know how to set up action markers and VFX.
I just have one more question, how do you rotate the markers once they're placed?
Depends on what you are placing. The direction of Smoke and Fire visuals are controlled by the direction and strength of the wind.
You can slightly change the direction by changing the orientation of the marker
EDIT: r doesnt seem to do anything for me for markers at least.
27 Feb 2014, 22:46 PM
#7
Posts: 20
R worked perfectly to rotate my action markers.
Thanks again for the guidance.
Thanks again for the guidance.
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