Possible Squad Wipe Solution ?
Posts: 1006
Since squad wipes often happen when all the models are all on top one an another, how about a hot key to spread them as far as they can from each other ?
Posts: 449
My guess is it's hard and or expensive to do so they gave up on it.
Posts: 157
Posts: 409
If they could implement such a function then there would be no need for such a function because it makes no sense for troops to ever be clumped up in the same unit space.
My guess is it's hard and or expensive to do so they gave up on it.
Sad, but probably true.
Posts: 1006
If they could implement such a function then there would be no need for such a function because it makes no sense for troops to ever be clumped up in the same unit space.
My guess is it's hard and or expensive to do so they gave up on it.
Having a method or function for the squad to automatically spread can be a lot more difficult to program then having a user forcing this by hitting a key and activating the event when needed.
Posts: 2779
Why don't they just fix the AOE damage, decrease the killing area, and replace the original area as weaker splash damage, wound but not kill? like vCOH
Posts: 523
Red Alert 1 released in 1999, had a scatter command. It was the "X" button and it would spread all your selected units out. Just a fun fact.
Posts: 879
Right now my solution is simply to retreat at 75% health with Pgrens, anything less and you are at more risk for a wipe on retreat or from AOE weapons...With that change in my play I've managed several vet 3 pgrens today, but it obviously has a very large opportunity cost when you're retreating squads that still have 3 guys.
Posts: 2779
Grenadier wipes don't bother me, it's the random pgren death. Maybe because grens seems to space out more, I seldom have as much trouble with them. I think they need to seriously re-examine their AOE system.
Right now my solution is simply to retreat at 75% health with Pgrens, anything less and you are at more risk for a wipe on retreat or from AOE weapons...With that change in my play I've managed several vet 3 pgrens today, but it obviously has a very large opportunity cost when you're retreating squads that still have 3 guys.
It doesn't really work, a T-34/85 can squad wipe a full health vet 3 PG if RNG God smile upon the T-34 gunner.
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Solution.
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