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Reset of ladder ?

20 Feb 2014, 00:11 AM
#1
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Did they reset the ladder/ELO system ?
20 Feb 2014, 05:34 AM
#2
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

Looks like it, I now show as "-1" in 1v1 and 2v2

However the Player Look up for me here is now ordered:

2v2
4v4
1v1
3v3


Which is very odd

http://www.coh2.org/ladders/playercard/steamid/76561198045461506
20 Feb 2014, 07:43 AM
#3
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

Ladders are just buggy at the moment, as our code has not yet been updated to work with Relic's new API. We're working on fixing this asap.

We have heard no word of any resets.
20 Feb 2014, 14:41 PM
#4
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

So it was purely my imagination, since i felt i´ve been playing with really low ranked players all day long.
20 Feb 2014, 16:39 PM
#5
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

My comment has nothing to do with whether or not the match-maker is working properly. Relic would have to comment on that one ;)
20 Feb 2014, 17:21 PM
#6
avatar of Tristan44

Posts: 915

1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Rosbone: This has been a paid for announcement from The People for the betterment of Coh Society.
Yesterday, 20:11 PM
Rosbone: And at a point when they need to have as many positives as they can. Instead they drop the ball and beg people for upvotes. You wouldnt need begging if you just did your jobs, like ever.
Yesterday, 20:08 PM
Rosbone: They put out new maps and increase the chance you get the new maps! Great idea! Thanks! Now its been 2 months of getting the same map over and over and over. How do they always fail themselves. Turn a positive into a negative everytime.
Yesterday, 20:07 PM
Rosbone: Seriously now, how is Relic still around. They cant do anything at all without F'ing it up.
Yesterday, 20:05 PM
GenMe: Its pointless even recording wins or losses in coh or any other RTS, they are being maphacked to death
Last Wednesday, 05:16 AM
aerafield: But make no mistake, this is not supposed to be a "DAK OP" rant. The whole game CoH3 is designed in a way so that stupid players can perform well and reach high ladder spots. Low effort, maximum reward strategies are everywhere
Last Tuesday, 22:51 PM
aerafield: Yeah I was gonna say, you clearly never saw the 10 IQ 10 APM blobbers roaming around on CoH3's top 20 ladders as DAK. Blobbing VSL Pgrens near the camouflage truck
Last Tuesday, 22:47 PM
Lady Xenarra: Nvm, I was wrong about VSL. Ultra efficient blob smashers go brrrrrr
Last Tuesday, 21:31 PM
Lady Xenarra: VSL is a myth, that is all.
17 Jan 2025, 20:10 PM
Rosbone: Ahhh I see the time span was less than a month for my view.
16 Jan 2025, 15:35 PM
Rosbone: 1600 is also lopsided based on 3v3 or 4v4.
16 Jan 2025, 15:32 PM
Rosbone: 4v4 has enough players or Wespe blobs but 3v3 doesnt? Some good axis teams are only playing 4v4?
16 Jan 2025, 15:31 PM
Rosbone: @aerafield What is up with the Coh3 win rates? 4v4 1500 has axis at 57% winrate. Same setting in 3v3 is allies at 52% win rate.
16 Jan 2025, 15:30 PM
Rosbone: Bueller? Bueller?
16 Jan 2025, 15:16 PM
aerafield: weekly shoutbox post :)
16 Jan 2025, 11:49 AM
Rosbone: :snfPeter:
09 Jan 2025, 11:04 AM
Willy Pete: So yes, he was very much doing Ullu things B-)
09 Jan 2025, 00:56 AM
Willy Pete: @Rosbone Couldn't spam pumas, he ragequit after 4 mins. Told his teammates they sucked and disappeared into a puff of smoke
09 Jan 2025, 00:55 AM
Rosbone: @Willy Pete Did he spam Pumas and do all the great Ullu things? :romeoHype:
09 Jan 2025, 00:16 AM
Willy Pete: I played against Ullumulu in coh2 today. The legend lives on
08 Jan 2025, 20:32 PM

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