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russian armor

The Stuh redesign

17 Feb 2014, 23:15 PM
#21
avatar of 12ocky

Posts: 508 | Subs: 1

It's way too random right now. I'd like to see a more consistent damage output in the 2nd way you suggested rocky in your OP.


Ye everytime I test something I come to a similar version of this.
It's the only way to make it (super) reliable without making it OP.

But that also means it can't be used as a real blob destroyer anymore. Which kinda makes me doubt about it sometimes.

It can be shifted towards a bit stronger, slightly higher reload and 3cp's (5cp total). But the Blitzkrieg doctrine gets used so little already. I don't know if that would be a good thing. I fear that would make it an even bigger niche than Armor doctrine for US.
22 Feb 2014, 17:19 PM
#22
avatar of FritzX

Posts: 68

Permanently Banned
Double the projectile speed and give it the same AOE as the Tiger. This way it will kill less random, but it will drain hp like crazy from the squad.
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