Rules
Check-In
On tournament day 1 (February 1), all players will have to check in. To do this, join the TFN steamgroup chatroom. Simply chat the following message: '<Playername> checking in.' We'll provide a list where you can see if you've been confirmed by the referees. Check-in period will open at 15:00 GMT and will stay open for 90 minutes, until 16:30 GMT. After that we'll make the brackets and you can make your match threads and start your games.
If you have been waitlisted but still wish to play, please check in as well and we will place you in the tournament if someone else does not show up!
Game Setup
Starting Resources: Standard Resources
Starting Locations: Fixed Positions
Win Condition: Victory Point
Victory Points: 500 Victory Points
Factions: vCoH only (Wehrmacht and US)
Round Format
February 1, 2014, 5pm GMT
Round 1: Angoville
Round 2: Langres
Round 3: Semois
February 2, 2014, 5pm GMT
Round 4: Langres
Round 5: Angoville
Finals: Langres/Semois/Angoville
Prizes
Prize pool
First prize: $125
Second prize: $50
Third prize: $25
Anti-Cheat
Enforced via screenshotter or a live broadcast. Download screenshotter v3.3 here.
Late showings
If you are late without prior notification, you will have 10 minutes leeway before you are removed from the tournament and replaced with a waitlisted contender. If you have a reasonable excuse and let a referee know ahead of time, we may be able to give extra time. The decision is at the referee's discretion.
Replay Submission
Save all Replays: All players must save every game played, even when losing. Only one player has to submit the replays, but the referees may ask for the other player's replay for any reason.
Posting the Results: Make a match-thread in the "Elite Mod COH1 Trny" forum after the brackets have been released. The threads have to be named like this: "R1: PlayerA vs. PlayerB." Use this topic to get in touch with your opponents and the referees. After your games have been played, post the result of your series in the same thread. Include the score, the winner, and provide the replay of the game(s).
Uploading the Replays and linking them in the thread: Once the match is over, one player must upload the replay(s) either using the My Files section of COH2.ORG (hover over your name in the top right) or hosting the file elsewhere. You may post them on GameReplays.org, but this is not a requirement. Give them appropriate names (it's always a good idea to say what Round they're from). Once a game is uploaded, look at the URL in your browser.
Unforeseen Circumstances
Incorrect Settings or Server Crash: In the event that matches aren't played with the correct game settings, the server goes down, or a game drops for both players, the game will have to be replayed.
Kicking: Kicking anyone from a game is not allowed
Connection issues: In the event that you absolutely cannot connect to your opponent due to NAT failures or other problems, the Referees may decide to shuffle you around in the brackets to try to find someone you can connect to. In the worst case scenario, if you cannot connect to any opponent after several attempts, you may be kicked from the tournament.
Cheating: We take intentional dropping/cheating very seriously. Any player caught doing either will be immediately disqualified from the tournament and barred from future TFN tournaments.
Unforeseen events: In the event of a drop, or any other problem, both players should take manual screenshots and save the replay. It is your job to provide us all the necessary information, and if you can't provide it, we will not be able to help you.
One minute allowance: If a player drops from the game before 1 minute for any reason, the game has to be restarted. There is a 1 minute allowance to make sure you all don't have a really bad connection to each other. In the event of this, restart your game and try again.
Late disconnection: If the game crashes after the one minute allowance, we are asking both teams to be as fair as possible regarding the situation and try to discuss and agree on the best solution for all. However, as previously stated, the final decision will rest with the tournament referees.
Elite Mod 1v1 Tournament Rules & Format
17 Jan 2014, 17:08 PM
#1
Posts: 742 | Subs: 2
17 Jan 2014, 17:34 PM
#2
Posts: 622 | Subs: 1
Connection issues: In the event that you absolutely cannot connect to your opponent due to NAT failures or other problems, the Referees may decide to shuffle you around in the brackets to try to find someone you can connect to. In the worst case scenario, if you cannot connect to any opponent after several attempts, you may be kicked from the tournament.
Spectator map will be an alternative ?
17 Jan 2014, 17:40 PM
#3
Posts: 742 | Subs: 2
Shouldn't be a problem with Steam COH, but if it is, then we can use spec maps. That's a last resort, however.
24 Jan 2014, 21:54 PM
#4
Posts: 508 | Subs: 1
As mentioned before i'll come home probably at 17:40 cet (16:40 gmt). Just count me in I'll be there on time for the first match 100% certain.
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
161 | |||||
108 | |||||
25 | |||||
25 | |||||
8 | |||||
4 | |||||
3 | |||||
22 | |||||
9 | |||||
2 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.35057.860+15
- 3.1110614.644+11
- 4.921405.695+5
- 5.634229.735+8
- 6.276108.719+27
- 7.306114.729+2
- 8.262137.657+3
- 9.722440.621+4
- 10.1041674.607-2
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1237