a* gren strategy
Posts: 1734
Permanently Bannedtactic: select assault gren and go throught the enemy then press stop, in case the enemy is tough, avoid molotovs/nades.
BO:
1# AG AG AG AG = GG then make flame HT T3/T4 -beginner
2# AG AG T2 PG FHT PG T3/T4 -intermediate
3# T1 AG MG AG *any t1 unit* T2 *any vehicle-probably FHT* PG T3/TIGER -hard
4# permutation of 1-2-3
bulletins:
NEVER! use assault gren bulletin, better take elefant or something else ,the goal is the enemy dont start with T2 maxim spam. (however if you use only p4 bulletins for example, he will think, "hm i will go t2 then AT..", so..take sniper bulletin,MVGAME)
Once the enemy realises he is in deep sh*t, he will bring Shoock Troops, you should have FHT already then. aannd basically the game should be over.
counters(as soviet):
-NEVER! bring ST, better take Guards, that can throw grenade too
-any sniper/cons with ppsh(guards!!)/maxim spam(easier, left to right)
-however the enemy backtech T1 it should be a good game.
HOW IT WORKS IN LIVE:
if you want to watch livestream about this, watch this guy, he will do 1# or 2# in case of 7/10.
http://www.twitch.tv/kailniris
HF
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Posts: 307
Posts: 2779
Their nades are worthless, their guns are total shit unless 0m range. All Soviet have to do when spotting assgren is to run, gather and blob cons together behind cover.
They can't even do a nice job like MP40 volks protecting flanks of MG42.
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Posts: 1734
Permanently BannedMarucs, then i go AC?
Posts: 2807 | Subs: 6
Posts: 1734
Permanently BannedPosts: 1734
Permanently BannedI think assgren is just too weak for their cost. They should at least making an upgrade from MP40 into STG44 in later stage of the game.
Their nades are worthless, their guns are total shit unless 0m range. All Soviet have to do when spotting assgren is to run, gather and blob cons together behind cover.
They can't even do a nice job like MP40 volks protecting flanks of MG42.
i agree, they are too strong in early game against conscripts, but later they worth nothing
Posts: 747
i agree, they are too strong in early game against conscripts, but later they worth nothing
Faced that strategy twice yesterday. The first time I made the mistake and built shocktroops which didn't end well for me. The second time I knew better and went for maxims and ppsh cons
I haven't tried the strat myself yet, but it's really annoying when being on the recieving end. Btw how much costs the A*gren reinforce?
Posts: 1734
Permanently BannedPosts: 172
I think assgren is just too weak for their cost. They should at least making an upgrade from MP40 into STG44 in later stage of the game.
Their nades are worthless, their guns are total shit unless 0m range. All Soviet have to do when spotting assgren is to run, gather and blob cons together behind cover.
They can't even do a nice job like MP40 volks protecting flanks of MG42.
I want to agree with you, and in some games I do. Like VS Shock Troops. But AssGrens are pretty good coming out early game. It doesn't take too much micro managing to exterminate any enemy squads in game.
For example I usually go with 3 AssGren squads, use grenades, micro manage them into cover, and kill any enemy left.
Are you a CoH1 player? If so, I think I know where your criticism is coming from. We just can't BLOB our close quarter combat troops like we could with Pio Spam, PanzerGren spam, etc. they die much quicker in CoH2. CoH2 you have to treat your AssGrens as actual people that NEED cover.
Posts: 1734
Permanently Banned
I want to agree with you, and in some games I do. Like VS Shock Troops. But AssGrens are pretty good coming out early game. It doesn't take too much micro managing to exterminate any enemy squads in game.
For example I usually go with 3 AssGren squads, use grenades, micro manage them into cover, and kill any enemy left.
Are you a CoH1 player? If so, I think I know where your criticism is coming from. We just can't BLOB our close quarter combat troops like we could with Pio Spam, PanzerGren spam, etc. they die much quicker in CoH2. CoH2 you have to treat your AssGrens as actual people that NEED cover.
seems you havenot played coh2 too much, dont bring your coh1 skill to coh2, becasue only capping-cover system is the same, rest of totally different (just watch Inverse's posts..)
btw that is why lots of pro coh1 players s*cks in coh2...
Posts: 2779
what's ST? lol
Shadow Teams, Stealth Tanks, Shock Troopers, oh wait
seems you havenot played coh2 too much, dont bring your coh1 skill to coh2, becasue only capping-cover system is the same, rest of totally different (just watch Inverse's posts..)
btw that is why lots of pro coh1 players s*cks in coh2...
I was, and maybe that's why I suck in COH2
Posts: 1734
Permanently Bannedand this is eneugh from coh1, dont make it OFF topic like Dragonite thread.
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Posts: 1734
Permanently BannedPosts: 172
seems you havenot played coh2 too much, dont bring your coh1 skill to coh2, becasue only capping-cover system is the same, rest of totally different (just watch Inverse's posts..)
btw that is why lots of pro coh1 players s*cks in coh2...
Why'd you say that? CoH1 is relevant ALL the time here. I assume you agree with my comment on AssGrens not being all that bad (needs more attack power that's all I'll concede) but the only times I lost to conscripts was when these PLEB noobs in a 2v2 spammed them like 9+ squads and molotoved everything ALL in a *section* of the map Rails and Metal.
Against an enemy by myself in another game? I destroyed his guys with simple fire and move tactics not blobbing like CoH1.
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