(WIP) 6p Drachenzahn
13 Jan 2014, 16:07 PM
#1
Posts: 48
13 Jan 2014, 17:16 PM
#2
Posts: 16
looks great, especially the trenches in the woods. Nice details!
13 Jan 2014, 17:32 PM
#3
2
Posts: 2181
Man these visuals look top notch.
Can you show us the territory layout?
Can you show us the territory layout?
13 Jan 2014, 17:36 PM
#4
Posts: 150
Really nice looking details. Post your cut-offs and sector layout.
My only concern with that forested area is that vehicle pathing will be a mess. So I'm not sure how it will play, but it looks fantastic.
My only concern with that forested area is that vehicle pathing will be a mess. So I'm not sure how it will play, but it looks fantastic.
13 Jan 2014, 17:39 PM
#5
Posts: 48
as far as I am not yet.
the pictures are just a preview - there are only some few areas of the map ready and the resource points I've only set to test the map itself
the pictures are just a preview - there are only some few areas of the map ready and the resource points I've only set to test the map itself
13 Jan 2014, 18:29 PM
#6
Posts: 150
Ok, well I have to say that you should really be laying out your map before adding detail. You are very good with detailing btw. If there's something wrong later with balance, you will curse having to change it. It's far better to layout the map and playtest it as you add more.
Just saying, I've gone down the opposite road before and it can be really lame...
Just saying, I've gone down the opposite road before and it can be really lame...
14 Jan 2014, 21:28 PM
#7
Posts: 420
Looks really promising If you need somebody to test with you, i have time this time
26 Feb 2014, 00:10 AM
#8
Posts: 48
some new pictures
I'm planning a only infantry version of the map. Because the many trenches on the map are ideal for only infantry battles. I think that would be pretty funny - with higher popcap and lower manpower prices per infantry unit and entirely without vehicles - perhaps limited and expensive artillery howitzer.
and i have started, to make a remake of 8p-drachenwald and downtown (only as info for the people who still remember this map from COH1.) http://forums.relicnews.com/showthread.php?274351-CoH-1-Mappack
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