Instant Unit Wipe Outs
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Posts: 45
Just wondered if anyone knew which German units are able to perform instant squad wipe outs similar to the ones that soviets currently have?
I played several matches last night and each time lost 2/3 squads to one shot annihilation, something I've been unable to replicate with any of the German forces.
Examples are:
Soviet artillery: One shot a triple vet panther.
Guards grenade: One shot triple vet Pg squad.
Mortar: one shot entire squads.
IS2: one shot entire squad
The ost sniper is so weak to all this splash damage I find it very hard to keep one alive post the 15 minute mark
Thanks
Posts: 217
What artilery one shots a vet 3 panther?
I think the IS2 is the most problematic when it comes to this issue.
Posts: 217
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Posts: 379
Why did you even mention the Ost sniper at the end when it's nothing to do with what you want to discuss? The ost sniper is fine btw.
Soviet arty won't 1 shot a triple vet panther. If a guards nade is killing a whole pg squad you need to micro better and spread your squad out ... or just dodge the nade.
There are similar things on the ost side as well. It sounds like you don't play both factions. The best way to learn about them is to play them yourself.
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Posts: 45
And yes the Panther got wiped out by one shot artillery. There would be no point in making that up.
Just interested in peoples opinions. The sniper comment is relevant because its one unit and it get constantly wiped out by splash damage. That's what the topic is about is it not?
As for the Brummbar I have used this and never seen it one shot anything.
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Posts: 419
I can't figure out why they would give one faction a lot of heavy munitions and extended range vs a army of smaller numbers. Then the other faction gets light arty, and pin only strafes, and tanks with abysmal anti inf damage. The Brummbar for it's size and cost should be comparable to one of the sov squad wipers, but of course anything that's effective on the German side is op.
Posts: 217
Start working on your micro like you do with your bicep and you should see an improvment. I agree that soviets have more one shot potential, but I dont know if this is the issue with your play.
I could be wrong, since I haven't seen any of your replays.
Posts: 419
Posts: 45
How can you micro against something that falls from the sky with no prior warning Id like to see you elite skillz dealing with a similar thing.
With the guards grenade the timer is so fast it really gives you little time to react combined with the input lag makes micro very difficult and more down to luck than anything.
Compare the PG gren to the guard grenades and they are seriously inferior. Don't get me started on the AG multiple nade which is pathetic.
But please don't talk about micro, its like saying use mg and sniper to counter shocks
Posts: 333
http://www.coh2.org/topic/11803/one-shot-wipe-potential/page/3
No point in having two topics about the exact same issue is there?
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