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[CoH2] CheatCommands Mod ULE

19 Feb 2016, 14:16 PM
#101
avatar of PencilBatRation

Posts: 794

Thank you for this awesome tool. This is both a L2P tool and a highly useful testing ground for modders.


I have a suggestion but I don't know whether it could be implemented or not;


- All units having a UI marker, showing range as well as highlighting the units distance values in different colors(Close, Mid, Long)
28 Feb 2016, 01:19 AM
#102
avatar of PencilBatRation

Posts: 794

You hear me bro
28 Feb 2016, 01:22 AM
#103
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

Thank you for this awesome tool. This is both a L2P tool and a highly useful testing ground for modders.


I have a suggestion but I don't know whether it could be implemented or not;


- All units having a UI marker, showing range as well as highlighting the units distance values in different colors(Close, Mid, Long)



Most likely not possible. ULE is being ran in the in-game console, which is limited to SCAR only.
28 Feb 2016, 01:24 AM
#104
avatar of PencilBatRation

Posts: 794

10 Mar 2016, 14:37 PM
#105
avatar of Highfiveeeee

Posts: 1740

Finally stumbled upon this thread and I already have a question :)

My ingame console says "cannot_find_aef_sandbags_cover_training"

The folder is in the correct location though.

Any help? :)
10 Mar 2016, 14:49 PM
#106
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

Finally stumbled upon this thread and I already have a question :)

My ingame console says "cannot_find_aef_sandbags_cover_training"

The folder is in the correct location though.

Any help? :)


Download the latest version here: http://www.moddb.com/mods/cheatcommands-mod/downloads
10 Mar 2016, 15:02 PM
#107
avatar of Highfiveeeee

Posts: 1740



Download the latest version here: http://www.moddb.com/mods/cheatcommands-mod/downloads


Thanks a lot, works like a charm now!

I used the older version instead of the newest one :facepalm:
4 Apr 2016, 14:15 PM
#108
avatar of ShotgunFace

Posts: 1

I can't seem to find the OKW missile half track (Sdkfz 251 "stuka zu fuB" Half-track), is it in the mod currently?
16 May 2016, 22:13 PM
#109
avatar of nordkind
Donator 11

Posts: 60

What I am desperately missing is a list of all units and commander units with their unlocks.

Its just atrocious to have to try every key combination from a-z to find the one that gives you ability xy.

Could you pls add a simple list with all unlock combinations somewhere? On your main mod page or anywhere really.

I would be really thankfull.

Best regards!


I am dump - I found it now ^^ Nevermind
22 Sep 2018, 01:22 AM
#110
avatar of Cyra

Posts: 19

Greetings there, Janne; I love your work.
I'd like to report a bug though in the most recent version.

When ever it tries to load the scar code through console, I get a 'cannot_find_wehr_tiger_ace_effects'.

I don't know what was causing it as it working fine some time ago (like last week).

I hope this isn't counted as necro'ing a thread.
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