[CoH2] CheatCommands Mod ULE
Posts: 318
Posts: 3421 | Subs: 11
Quick Question: will the "super screenshot" make a return?
It's still in the game.
Just use the following console command to capture a super screenshot:
Misc_SuperScreenshot()
I'll bind it to a hotkey for easier access. That will be available in the next version.
Posts: 3421 | Subs: 11
0.7 contains:
- Keybind to super screenshot (Control + Shift + S)
- Copy and Paste functions (Control + C and Control + V)
- Toggle invulnerable (Control + Shift + I)
Posts: 2181
That said I got some questions about the mod.
Is there a way to change the zoom level? I'd like to get a better aerial view of my map.
When you take over the control of an AI (awesome feauture) the hotkeys for infinite resources and instant production don't work anymore.
Posts: 3421 | Subs: 11
Posts: 2
thanks c:
Posts: 3421 | Subs: 11
This uses spawn tables defined by Relic. It should have all units available, even though there will be like 5 pages of them.
Posts: 2
also can you make more troops spawnable in pre-defined or is it possible?
Posts: 6
bind("CONTROL+F8", "Util_TakeOver()")
It's not work or activate AI for army used Human.
The army used human cannot activate AI.
I wish I want to observing AI battle.
Posts: 2
I only PLAY skirmich in CoH2 and wanted a easy CHEATCOMMANDS.
Thanks from SWEDEN
Marcus
Posts: 3421 | Subs: 11
- updated to work with the latest version of the game
- You can now set buildings and bridges invulnerable
- Added teleport (Control + Shift + T)
Posts: 952 | Subs: 3
Posts: 1
Posts: 3421 | Subs: 11
Updated to version 1.0, see post #1 for download.
Changelog for version 1.0:
- Added Increase/Decrease selection health by 10% [Control+Shift+PageUp/PageDown]
- Added Toggle selection MoodMode (auto, calm, tense) [Control+Shift+M]
- Added Toggle selection Posture state (prone, kneel, stand, auto) [Control+Shift+P]
- Added Disable selection main gun / drop infantry weapons [Control+Shift+D]
Posts: 3421 | Subs: 11
CheatCommands Mod ULE
Version 1.1It's time for an update again! This time, we are going to see a little bit bigger changes. The first new addition is the colored prompt. This should make the prompt easier to read and faster to find the desired hotkeys.
New look of the main help page.
Another huge improvement is the commander ability unlocking hotkeys. You can now use Alt + [a - z] hotkeys to give yourself any commander ability. Please note that you must have a commander selected in order this to work. Use Control + F9 to clear the commander abilities. The ability bar can hold up to 6 abilities.
Example of a new super commander: Opel Blitz resource trucks, tank hull down, Elefant, Rail Way artillery, Stuka Bombing strike, Tiger Ace.
Installation & Basic Usage
Posts: 318
Posts: 952 | Subs: 3
Posts: 7
ccm/ccm.luaconstauto.scar:21: attempt to call global 'BP_GetEntityBlueprint'(a nil value)
CCM folder is in CoH2 install directory, and I'm on game version .9636. Notice in the above message that it says call, not index.
Posts: 3421 | Subs: 11
Posts: 7
Also, where would one find patches for this game...?
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