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russian armor

(2 - 4) Standstill

19 Dec 2013, 21:27 PM
#1
avatar of KawwaK

Posts: 4

Hi, I just uploaded my new map.

Steamworkshop: http://steamcommunity.com/sharedfiles/filedetails/?id=205492546

Both nations clash in Vilija river (current Belarus).
The riverfronts have been fortified and no one is able to advance.
Try to cross the river but most of all... don't let them cross the Vilija!!.

This map has much fun on PvE and many interesting decissions to make in PvP. I hope you enjoy it!
I know there is a lot of room for improvement. It is just 1.0.1 and I'll be updating it.
Coments are welcome but have in mind this is my first map.

If you like the map please give me a thumbs up!



v1.0 Map made by KawwaK.
21 Dec 2013, 07:55 AM
#2
avatar of MileWideThigh

Posts: 43

Such chokepoint. You put every fun in one place. Can't handle.
22 Dec 2013, 04:24 AM
#3
avatar of KawwaK

Posts: 4

Hi, thanks for the comment.

The fact is v2.0 of the map has just been released today with many changes and improvements.

Now it has four victory points and the briges are almost open form the start so now there should be no such a chokepoint. Now you have to worry about the victory points and the bridges are shorcuts to them.

I hope you enjoy it!!
26 Dec 2013, 16:18 PM
#4
avatar of KawwaK

Posts: 4

Version 2.5 is up!

- Added the new mud technology.
- Added two new forward spawn points.
- Added plenty of new textures, plants and trees.
- Fixed some objects blocking paths.
- Other minor fixes.

http://steamcommunity.com/sharedfiles/filedetails/?id=205492546
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
Last Friday, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
Last Friday, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
Last Thursday, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
Last Thursday, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Last Thursday, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Last Thursday, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
Last Wednesday, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
Last Wednesday, 23:34 PM
Willy Pete: Really
Last Wednesday, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
Last Wednesday, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
Last Wednesday, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
Last Wednesday, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
Last Wednesday, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
Last Wednesday, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
Last Wednesday, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
Last Tuesday, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
Last Tuesday, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
Last Tuesday, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM

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