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When will we see an optimization patch?

16 Dec 2013, 19:35 PM
#1
avatar of PaRaNo1a
Patrion 26

Posts: 600

This is for the Relic guys and everyone else who want to add something on top.
We all agree that CoH2 performs like crap on high end rigs now I am not sure why you guys not bother about it at Relic. Take your "coworkers" in CA for example they launched Rome2 and we all know it was a miserable fail..... But week after week they not only fix bugs and introduce balance changes but they also optimize the game at the same time.... What we got from relic is only balance changes and DLC commanders. So I want to know not "when" the game will be better optimized but IF anyone in Relic even looks into it.. Don`t get me wrong I am happy with what you do around the balance, fine even DLC`s don`t really bother my, I will buy them (cause I can?). But seriously guys do something about the poor performance of the game. It`s hard I know but its not freaking impossible.
16 Dec 2013, 19:53 PM
#2
avatar of JohanSchwarz

Posts: 409

+1

Disabling replays does give you an FPS increase but that's not exactly a good solution.
16 Dec 2013, 20:06 PM
#3
avatar of PaRaNo1a
Patrion 26

Posts: 600

+1

Disabling replays does give you an FPS increase but that's not exactly a good solution.


Yeah I kinda still want to have replays after each game to analyze =)
16 Dec 2013, 20:59 PM
#4
avatar of Greeb

Posts: 971

Take your "coworkers" in CA for example they launched Rome2 and we all know it was a miserable fail..... But week after week they not only fix bugs and introduce balance changes but they also optimize the game at the same time....


While I agree with you about everything, I just point that using CA as example of how things shoul be done is not a good idea.

Rome II last "improvement" patch fucked up completely the multiplayer and right now the game it is completely unplayable on multi or coop.
16 Dec 2013, 21:02 PM
#5
avatar of PaRaNo1a
Patrion 26

Posts: 600

jump backJump back to quoted post16 Dec 2013, 20:59 PMGreeb


While I agree with you about everything, I just point that using CA as example of how things shoul be done is not a good idea.

Rome II last "improvement" patch fucked up completely the multiplayer and right now the game it is completely unplayable on multi or coop.


The main point of showing CA as an example is because they both work under SEGA and those guy at least try to improve the optimization issue ( which is basically the main subject of the thread). Also its not like Rome 2 had a great multiplayer even before the patch.... Shogun 2 multiplayer was much better and much interesting but thats not the point now isn`t it =)
17 Dec 2013, 08:48 AM
#6
avatar of Imback88
Patrion 15

Posts: 67

+1 I want also an performance patch :) please relic
17 Dec 2013, 11:24 AM
#7
avatar of The amazing Chandler

Posts: 1355

+ 100
Please also add SLI/CF if possible.
17 Dec 2013, 12:20 PM
#8
avatar of Nataris

Posts: 22

I think SLI and potential performance increases are usually reserved for expansion material and the like. Doubt the balance designers are going to be put to work on performance increases and I doubt the higher ups consider CoH2 performance so bad that they are going to devote additional resources and coders to a performance patch.

Sad but true.
9 Jan 2014, 13:52 PM
#9
avatar of theking10

Posts: 46

+1 , disabling replays only gives a few extra fps on my rig . It performs like crap on a 4770k , 8gb ram, GTX 770 4GB SLI (used with single card)
9 Jan 2014, 15:04 PM
#10
avatar of Khan

Posts: 578

+1

I've played soooo many other games which look a lot better than COH2 and run like butter. This game has been giving me performance issues since day 1. It'd be cool if Relic sought to make a performance patch.
I can personally vouch for Rome 2. The performance was horrendous in the beginning but now it's SOOO much better. Sure the game may have its issues but on the performance front they've gained a LOT of ground. Can't be so hard for Relic to do the same considering Rome 2 patches came every 2 weeks, if not 1?

Also guys, the replay disabling thing you're talking about. It's where you disable write permissions to the playback folder right?
9 Jan 2014, 15:33 PM
#11
avatar of sevenfour

Posts: 222

Big +1 from me.

Optimization + input lag and generally making sure the game runs and plays smoothly should be imho priority over balance-patching. Yet it seems the focus is entirely on balance... so I`m glad to see this topic posted.
10 Jan 2014, 06:54 AM
#12
avatar of Imback88
Patrion 15

Posts: 67

+1 I agree to please a performance patch it is verry necessary
10 Jan 2014, 17:43 PM
#13
avatar of BIG RON
Donator 11

Posts: 172

+1 It would be great to see this game properly optimised
10 Jan 2014, 21:25 PM
#14
avatar of Paranoia

Posts: 93

+1
it will come but in the form of a DLC commander - Optimization tactics
10 Jan 2014, 21:35 PM
#15
avatar of Kronosaur0s

Posts: 1701

+1
it will come but in the form of a DLC commander - Optimization tactics



xDDDDDDDD Good one
10 Jan 2014, 21:46 PM
#16
avatar of VonIvan

Posts: 2487 | Subs: 21

10 Jan 2014, 21:51 PM
#17
avatar of Marcus2389
Developer Relic Badge
Donator 11

Posts: 4559 | Subs: 2

Yeah, really waiting for a patch to improve performances from a long time :)
13 Jan 2014, 09:01 AM
#18
avatar of Imback88
Patrion 15

Posts: 67

Noun/relic give us a sign please....
13 Jan 2014, 09:04 AM
#19
avatar of Volo

Posts: 110

how do you disable replays? :)
13 Jan 2014, 12:58 PM
#20
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