( 2 - 6 ) Achelous River Download for Coh2
Posts: 56
Here is it ! Achelous River - In Winter and for 2-6 Players instead 2-4 like in coh1.
I was testplaying the Map 6 times to fix Buggs and make last Changes but if you still find something please tell me.
I changed the Bridge-ways a bit to the Original, so it will be also a new experiance.
its possible to arive the middle Island now without repairing a Bridge over the Side-Islands. And one Inf. Bridge is changed to a Waterway. It makes the Contact faster and the Game more stressfull
This Map was always great to play vs Bots and vs Human-Players is it a realy hard Map because of the many different ways.
If you like it, let me know
Here are the Link where you can see some Screenshots of the Final Version :Screenshot Serial
And here you can Get the Download :Achelous River - Eastfront
Wish you all the best - Your - Orklord
Posts: 8
Thanks a lot for this....
Posts: 525
Posts: 56
Anyway there are so much Bridges that the Enemy can come from left - right front and eaven from behind ! ( and i made a Riverpart where they can cross without a Bridge as well ( very different to the original Map )
Normaly i make high detail also with Roads, but i thout the streets are full of dirt and snow, so i made the streets all with 8 different groundcollors and i think its fine.
But my next Project will be in Summer and then all comes in high detail.
True i also thout in Winter looks all a bit empty , but Trees are not green and if its snowing it can be that the Streets are completly covert with dirt.
With other words : I was planing to do it like this.
But if more Players wanna have it i can do it for sure, i mean 1 or 2 Houers more makes no different after the last 45 on this map
Your Orklord
Posts: 56
In 2 Houers the Map is ready. See the first download as the beta hehe.
Posts: 56
can you add some roads and a bit more details? it looks plain. does the ice freezes on the snowstorms?
OK I changed the Downloadlink to the new File !!
Just use the Old Link and you will get the New Version of it !
Ps.: With more Detail and the entire Map with Winterstreets.
HF Your Orklord
Posts: 985 | Subs: 2
- Would be exchanged munition and fuel in one island.
- Would have to check the roads, spawn and bases, no deep snow.
If there is in some moment a contest of maps of relic you have my vote with these tree changes.
Posts: 56
- All rivers Frozen.
- Would be exchanged munition and fuel in one island.
- Would have to check the roads, spawn and bases, no deep snow.
If there is in some moment a contest of maps of relic you have my vote with these tree changes.
Hmmm,
If Munition and Fuel is just on one Iland , anyone will just rush and would have no more intresst on the others right ? Maybe i was missunderstaning you.
Or you mean only on the middle Iland ?
( the middle is bigger with 4 Flaags you can upgrade , the other Ilands are smaler with just 2 Flaags but with Fuel + Munition.
Ps.:About the Deepsnow ill check it , but tomorow , i was spending enouf time in the last 2 Days on this map hehe
Tomorow i change the Link againe , then the Deepsnow will be not anymore on spawn,base or streets !!
Sorry about the Ice , but i will not make the Rivers freezing !
there is nowhere a way from the River up to an Island and this will result in much more work on this map. Also, this map would be sick if you also can go enywhere up from the frozen rivers ( dont forgeth, there are a lot of bridges and they would be useless if you dont need them anymore ).
But the Deepsnow is gone tomorow and about the Resorces you must tell me more about your Wish.
Orklord
Posts: 985 | Subs: 2
Posts: 56
First of all i must say THX to "capiqua" !!
(diddent know how blind I em - It was my plan to make the Fuel+ Munition on each side same, but somehow i did it wrong )
You know : if you spend 40 Houers ( and now its nearly 50 Houers already ) on making a Map,its possible to make misstakes. ( but this is why i was asking for feedback !
Againe : THX a lot , i diddent saw it !
For all who was downloading the Map already : Please delete the File and re-download it from the same Link on the Top ( i changed the link to the new one already )!!
CHANGES
1. No more Deepsnow on Bases - Spawns - Streets !
2. Munition + Fuel are changed now on one Island ( bouth Teams will have a close Munition and Fuel now )
I was also thinking about Freezing Rivers, but i think this Map is much more Fun without.
BUT :To make all happy i made a Compromise and was spending more 5 Houers to bring some new stuff up !
NEW ELEMENTS
1. 3 more Infantry-Bridges are set on the Map now ! ( some will think this is maybe to much but let me say: I was testing it a few times and it is a lot more Fun with it. Now there is also an Inf,Bridge from the middle to the other Island ( what is more Fair ) and also a Inf.bridge from each Spawnside to the middle-Island .....seperatly to the Vehicle-Bridges.)
2.Electric and Telephonewires are installt now all over the Map, what gives the Map also more Detail.
Ps.: "undostrescuatro" you will like it i guess
This is the Final Version for sure : I was testing it already 4 Times and it seems....its perfect.
BUT : please feel free to give me Feedback because i would like to know if the changes are also good for you!!
....like always.... your...Orklord
Posts: 56
HF all...your Orklord
Posts: 6
only the base on top has defense bunkers
minimap isn't right (showing the left side on the right and right side is left)
i am looking Forward to the summer Version btw!!
Posts: 39
minimap isn't right (showing the left side on the right and right side is left)
The minimap thing will be fixed with the next update.
At the moment the mapper has to open the "MAPNAME_mm.tga" with an image editor, flip the whole thing vertically and save it as "MAPNAME_lionskaya_mm_low.tga"
Posts: 56
for me the map Looks realy nice!! only 2 things i found:
only the base on top has defense bunkers
minimap isn't right (showing the left side on the right and right side is left)
i am looking Forward to the summer Version btw!!
Hey and Thx for your Feedback !
The Minimap Few from the wrong site is a Bugg i have also on Street of Hell i guess this will be fixed with the next update, thats why ill change nothing. ( will try to find a way if with the next 2 updates no Buggfixing for Worldbuilder is comming up )
The Bunkers is a Good Question,.... i did Bunkers on one side for a good reasons : 1. the place on the side with no Bunkers is quiet smaler and normaly its not a Problem in the early Game on this map ! 2. Players always loved this map in coh1 as a compstomp map and this is also a reason why i did bunkers only on One side !
Dont forgeth on the Original you had no Bunkers at all. It was maybe the only Original map without ! I guess because of the same Reason like my Point 1.
If this is a problem for Players in Games vs Friends, then i can bring easy a second Link with no Bunkers at all !
Np this is a 5 Min Work ! ( you just have to tell me )
Wish you all the best ...your Orklord
Posts: 6
and thx for putting one of my favorite coh comp stomp maps in
Posts: 8
Posts: 138
I've made a Achelous River map, hope this one suits you guys!
Livestreams
1 | |||||
35 | |||||
14 | |||||
4 | |||||
2 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.939410.696+5
- 4.35459.857-1
- 5.599234.719+7
- 6.278108.720+29
- 7.307114.729+3
- 8.645.928+5
- 9.10629.785+7
- 10.527.881+18
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
11 posts in the last week
27 posts in the last month
Welcome our newest member, rwintoday1
Most online: 2043 users on 29 Oct 2023, 01:04 AM