My other threads had the quantity in the header but I'll just update this thread from now on.
25 total as of turkey day: 6 coh2 tweaks & 19 coh1 community map conversions.
http://home.comcast.net/~dzinetrips/index.htm
maps maps maps
29 Nov 2013, 02:12 AM
#1
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Posts: 59
29 Nov 2013, 03:23 AM
#2
Posts: 4
Nice! 

29 Nov 2013, 08:35 AM
#3
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Posts: 9
Hey I read somewhere, that for coh2 less sectors are better in regards of economy. I really like your conversions. But would be even better if you can adjust the sector numbers to coh2 standards.
29 Nov 2013, 09:46 AM
#4
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Posts: 41
Cursy +
29 Nov 2013, 10:40 AM
#5
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Posts: 64
The conversions are nice, but they miss detail. I find them "too simple" looking
29 Nov 2013, 13:44 PM
#6
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Posts: 1734
Permanently Bannedthe 3/4 of them, doesnot work. or at least it doesnot show in custom map.
29 Nov 2013, 23:52 PM
#7
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Posts: 59
Hey I read somewhere, that for coh2 less sectors are better in regards of economy. I really like your conversions. But would be even better if you can adjust the sector numbers to coh2 standards.
yea, these are not for balance or low resources... some maps specifically have a ton of em
29 Nov 2013, 23:58 PM
#8
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Posts: 59
The conversions are nice, but they miss detail. I find them "too simple" looking
yep... in some, the amount of things needed to be swapped for coh2 from coh1 was too much, so I just deleted them. I hardly even notice the killer detail the game has due to the frantic nature of the gameplay & that to be zoomed in to actually see it means I'm probably dead elsewhere. Again, really all these are for me & my buddies & our particular style of play & just throwing them out there online in case others want them too... not meant to be anything but easier versions or choke point maps or whatever.
29 Nov 2013, 23:59 PM
#9
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Posts: 59
the 3/4 of them, doesnot work. or at least it doesnot show in custom map.
odd... all work fine for me
30 Nov 2013, 08:53 AM
#10
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Posts: 1734
Permanently Bannedonly work in beta for me.
30 Nov 2013, 20:33 PM
#11
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Posts: 59
only work in beta for me.
wow.. that's really odd... I have several pals that I play these with and all of them have no problems (as well as others on here). I think it's something with your install or directory structure? I dunno! I hope ya figure it out.
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Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
Last Friday, 19:22 PM
Last Friday, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
Last Friday, 10:23 AM
Last Friday, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! 
Last Thursday, 19:23 PM
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Last Thursday, 19:23 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Last Thursday, 11:33 AM
Last Thursday, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Last Thursday, 07:03 AM
Last Thursday, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
Last Thursday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
Last Wednesday, 23:36 PM
Last Wednesday, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
Last Wednesday, 23:34 PM
Last Wednesday, 23:34 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
Last Wednesday, 22:29 PM
Last Wednesday, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
Last Wednesday, 20:34 PM
Last Wednesday, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
Last Wednesday, 20:33 PM
Last Wednesday, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
Last Wednesday, 10:33 AM
Last Wednesday, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
Last Wednesday, 10:24 AM
Last Wednesday, 10:24 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
Last Tuesday, 20:57 PM
Last Tuesday, 20:57 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
Last Tuesday, 15:40 PM
Last Tuesday, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
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