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[COH3] Advanced AI mod

3 Jun 2023, 16:11 PM
#1
avatar of AGameAnx

Posts: 8



Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2942790265

Fully custom script-based AI replacement for a more challenging and human-like AI.

List of main features:
  • Fully custom AI economy:
    • Ability to counter enemy team's unit composition.
    • Timing-based purchase priorities.
    • Full usage of battlegroup abilities and call-ins.
    • Fixes many vanilla issues.

  • Full control of all AI units:
    • Custom large-scale movement logic.
    • Custom capture logic.
    • Different movement logic for different kinds of units.
    • Ability to pick up dropped weapons, supply crates, recrew team weapons.

  • Close-in logic for assault units.
  • Custom logic for all infantry abilities.
  • Unblob functionality.
  • Replaced cover taking logic.
  • Vehicles will stay away from anti-tank.
  • Vehicles will attempt to face the enemy properly.
  • Vehicles can dive.
  • Vehicles will retreat for repairs.
  • Control of barrage units - smoke barrages, flares, general barrages.
  • Special logic for HMG, AT, sniper units.
  • Custom and complex retreat logic for all units.
  • Danger avoidance, especially for non-combat units.
  • Ability avoidance.
  • "Attention" system, AI will make more mistakes if multiple go on at once.
  • "Pullback" system, AI is more likely to attack concentrations of enemy in waves.
  • Fixed USF veterancy.
  • Fixed repairs logic.
  • Extra game mode for fully customizing AI bonuses.
  • Many more smaller features.


Source code available here: https://gitlab.com/AGameAnx/coh3-advanced-ai

This mod is based on a long standing COH1 project - Back to Basics mod.

Special thanks: Janne252, Quicksilver, YouMoMCallME
3 Jun 2023, 16:12 PM
#2
avatar of AGameAnx

Posts: 8

Just released a major update with fully custom economy, thought I'd make a post :)
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
Yesterday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
Last Tuesday, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
Last Monday, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
Last Monday, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
Last Sunday, 09:06 AM
aerafield: @Lady Xenarra :rofl:
Last Sunday, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
Last Saturday, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
Last Saturday, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
Last Saturday, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
Last Saturday, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
Last Friday, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
Last Friday, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
Last Friday, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
Last Friday, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
27 Feb 2025, 13:32 PM
donofsandiego: :clap:
27 Feb 2025, 02:34 AM

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