I've been using this with state machines such as ability_ignore_infantry_state to give the rotating overhead icons for various abilities. However, not every icon will display on every unit; for example the ability_ignore_infantry_state displays on the AEF M8, but not on the WC51.
I've watched Paavo's tutorial on editing .abp files and poked around in various archives to see whether the state machines are associated with entities similarly to the way weapon animations are, but I haven't found anything.
Am I barking up the wrong tree?
animator_set_state
18 Jul 2022, 19:46 PM
#1
Posts: 139
25 Jul 2022, 21:50 PM
#2
Posts: 38
Some of the ability states are only available on certain units and since their part of the models themselves editing abp files sadly wont do very much. You can use Worldbuilder to see which states are available for a certain model.
26 Jul 2022, 23:05 PM
#3
Posts: 139
Thank you.
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
8 | |||||
233 | |||||
24 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1101614.642+2
- 5.305114.728+1
- 6.916405.693-2
- 7.272108.716+23
- 8.721440.621+3
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1233
Board Info
789 users are online:
789 guests
0 post in the last 24h
8 posts in the last week
38 posts in the last month
8 posts in the last week
38 posts in the last month
Registered members: 49083
Welcome our newest member, debethiphop
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, debethiphop
Most online: 2043 users on 29 Oct 2023, 01:04 AM