Major's "Establish retreat point" is a powerful ability.
At vet 3 it becomes even more powerful since it lock down sectors.
Oddly enough the ability can be used on VP sector locking down the VPs.
The ability needs to be looked at and at least the locking of VPs should be removed.
Establish retreat point
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28 Dec 2021, 16:05 PM
#1
Posts: 13496 | Subs: 1
28 Dec 2021, 16:14 PM
#2
Posts: 1515
Major's "Establish retreat point" is a powerful ability.
At vet 3 it becomes even more powerful since it lock down sectors.
Oddly enough the ability can be used on VP sector locking down the VPs.
The ability needs to be looked at and at least the locking of VPs should be removed.
It has a long cooldown, good luck locking down a VP point with a high RA, 3 model unit that dies easily. You lock it down for 20 seconds before shells come raining down. Don't know of a map where the VP point is a large enough area that you could be somewhat safe if established on the margin or the area.
What a BS post. It is a strong ability, but given how major is the only viable recon unit if one does not have paths, you shouldn't use it as a retreat point on all but the largest maps (eg. steppes). Of course, now you will say that USF has M20 for recon and you will be correct but also dumb AF so I'll leave it at this.
28 Dec 2021, 16:27 PM
#3
Posts: 956
Pure non-issue
28 Dec 2021, 17:32 PM
#4
Posts: 13496 | Subs: 1
It has a long cooldown,
no really relevant
good luck locking down a VP point with a high RA, 3 model unit that dies easily.
I never suggest that major should be left alone to lock a sector so again not really relevant
You lock it down for 20 seconds before shells come raining down.
not really relevant
Don't know of a map where the VP point is a large enough area that you could be somewhat safe if established on the margin or the area.
Well there are such maps
What a BS post. It is a strong ability, but given how major is the only viable recon unit if one does not have paths, you shouldn't use it as a retreat point on all but the largest maps (eg. steppes). Of course, now you will say that USF has M20 for recon and you will be correct but also dumb AF so I'll leave it at this.
Completely misleading:
Major can/should and is used as a retreat point
he can still be used for recon from anywhere on the maps since he can call in planes
You have also failed to post a single reason why in your opinion he should be able to lock VP sectors.
28 Dec 2021, 18:42 PM
#5
Posts: 786 | Subs: 1
literally not an issue just park lmg grenadier/ober and kill it
28 Dec 2021, 20:02 PM
#6
Posts: 2145 | Subs: 2
Not taking sides. Just want to point out it is mostly not a problem because when a map gets reworked that is one of the first things that gets removed. The VP territory size is reduced and any sight blockers are removed where the Major could hide.
So it is a problem mechanic as pointed out, but not currently a problem thanks to map reworks. Back to arguing....
So it is a problem mechanic as pointed out, but not currently a problem thanks to map reworks. Back to arguing....
28 Dec 2021, 20:18 PM
#7
Posts: 13496 | Subs: 1
Not taking sides. Just want to point out it is mostly not a problem because when a map gets reworked that is one of the first things that gets removed. The VP territory size is reduced and any sight blockers are removed where the Major could hide.
So it is a problem mechanic as pointed out, but not currently a problem thanks to map reworks. Back to arguing....
Yet there are still map with big enough VPs areas.
And there are no sides only what should be in the game and what not.
28 Dec 2021, 20:36 PM
#8
Posts: 3423 | Subs: 1
You have also failed to post a single reason why in your opinion he should be able to lock VP sectors.
Where's your reason it should be removed? Your entire argument is "it's powerful"
Perfect example of something that sounds strong on paper but in practice is not even slightly an issue. So this thread isn't surprising at all
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