Was thinking of different possible 2v2 Strats after watching a few 2v2 cast. Obviously these strats would require high coordination but seem to be fairly complimentary.
The first one is probably the easiest since most people already do something similar. It requires 2 Soviet players 1 going for Soviet reserve while the other goes for Airborne but uses Penals instead of conscipts.
Soviet reserve players plays typical conscript style while laying down sandbags wherever possible. The Airborne player will be able to save muni since Penals players tend to store them during early game which allows them to upgrade Soviet Army fairly quickly. This allows the early game Strength of Penals to keep snowballing into extremely efficient SVT conscripts. Around the same time the commissar will be hitting the field which allow control of most engagements due to fear propaganda and commi buffs. Due to the increased performance saving MP should come rather easy allowing for Supply Drop to be spammed to give the Penal player needed AT while sandbags help with positioning and conscript provide snares. The goal would be to T34 rush but that depends on game circumstances. Rapid conscription and Propaganda along with mines would be spammed by Soviet Reserve player due to muni float.
Howi/PPSh would be situational, I suspect most players would counter with support weapons so Howi could be used instead of katy to save on micro. PPSH would be more for city maps but SVT would be the preferred upgrade regardless. The Airborne player would get AGuards most likely with LMG to keep with the theme of efficient trades but SMG guards could be used for cloaked sight.
Was thinking about 2v2 Strats
4 Nov 2021, 01:22 AM
#1
Posts: 599
4 Nov 2021, 01:45 AM
#2
Posts: 599
Sorry for 2 post didn't want to time out.
The Axis Strat I had in mind focuses on pure aggression and CQC and requires OKW/OST.
The okw player goes Feuersturm usual OKW opening 4 VG 2 upgraded with STG and 2 with MP40(mix can be whatever I was thinking this provides good coverage) into battlegroupe for base healing. The OST player goes for Assault Grens and MG obviously with T1 skip. The snares provided by VG along with cover denial while AssG spam sprint and force retreats as early and often as possible. MG covers important cutoffs or in well placed buildings. Since AssG don't upgrade until BP2 the saved muni could be spent on a FlameHT if opponents counter with team weapons or used for observation post to help with pushes and LEIG barrages. Opel used to keep assault troops in the fight while both players build AT to protect against AEC/Stuart/T70. The OKW player skips LV to rush out the Hetzer as fast as possible which can create some real problems due to its durability and timing. The OST player fits in PG when ever possible and goes T3 to get out P4J which can create match up issues for the Allies unless they picked a doctrine with upgunned tanks. IF really far ahead could skip T3 building and go T4 but I think it is a bad idea despite how fun it is to use Tiger ACE. The OKW rocket barrage protects against howitzers and emplacements.
Probably a bit harder to pull off effectively but can create huge match up problems if opponent is unprepared.
Also a similar Strat to the allies could be used with Osttrupen and assgrens with drop providing AT so that Assgren player can do tech skip and spam ASSG and PG for extreme inf wipe potential.
You guys have any 2v2 or 3v3 strats you think would work.
The Axis Strat I had in mind focuses on pure aggression and CQC and requires OKW/OST.
The okw player goes Feuersturm usual OKW opening 4 VG 2 upgraded with STG and 2 with MP40(mix can be whatever I was thinking this provides good coverage) into battlegroupe for base healing. The OST player goes for Assault Grens and MG obviously with T1 skip. The snares provided by VG along with cover denial while AssG spam sprint and force retreats as early and often as possible. MG covers important cutoffs or in well placed buildings. Since AssG don't upgrade until BP2 the saved muni could be spent on a FlameHT if opponents counter with team weapons or used for observation post to help with pushes and LEIG barrages. Opel used to keep assault troops in the fight while both players build AT to protect against AEC/Stuart/T70. The OKW player skips LV to rush out the Hetzer as fast as possible which can create some real problems due to its durability and timing. The OST player fits in PG when ever possible and goes T3 to get out P4J which can create match up issues for the Allies unless they picked a doctrine with upgunned tanks. IF really far ahead could skip T3 building and go T4 but I think it is a bad idea despite how fun it is to use Tiger ACE. The OKW rocket barrage protects against howitzers and emplacements.
Probably a bit harder to pull off effectively but can create huge match up problems if opponent is unprepared.
Also a similar Strat to the allies could be used with Osttrupen and assgrens with drop providing AT so that Assgren player can do tech skip and spam ASSG and PG for extreme inf wipe potential.
You guys have any 2v2 or 3v3 strats you think would work.
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
731 | |||||
8 | |||||
5 | |||||
5 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.593215.734+8
- 3.34957.860+14
- 4.1101614.642+2
- 5.305114.728+1
- 6.916405.693-2
- 7.272108.716+23
- 8.721440.621+3
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1233
Board Info
838 users are online:
838 guests
0 post in the last 24h
8 posts in the last week
37 posts in the last month
8 posts in the last week
37 posts in the last month
Registered members: 49090
Welcome our newest member, BrubeckDeclarkBurche
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, BrubeckDeclarkBurche
Most online: 2043 users on 29 Oct 2023, 01:04 AM