Brens on CQC units
26 Aug 2021, 18:30 PM
#1
Posts: 16
Do CQC units like the Commandos and Assault Sections benefit greatly from the Bren guns or should they be left alone in fighting only on close quarters? I have heard mixed answers about this and I would love to read more thoughts on this
26 Aug 2021, 21:22 PM
#2
Posts: 956
Commandos get a 'super bren' passive modifier that with 2 Brens gives them the far range firepower of a full 5 man IS + 2 IS Brens at far iirc. Mandos might be able to fire the brens on the move, can't remember.
AssIS do not benefit from any modifiers and you hurt yourself getting them. Nor can they fire them on the move.
AssIS do not benefit from any modifiers and you hurt yourself getting them. Nor can they fire them on the move.
27 Aug 2021, 04:39 AM
#3
Posts: 1002 | Subs: 2
The main thing about most infantry upgrades is that they're upgrades: pay 45-60 munitions to increase the overall fighting power of your squad. There's a lot of nuance to it, but generally you pay munitions to get increased performance.
The thing about putting brens on commandos is that this doesn't really increase the overall combat effectiveness of the squad, it just changes them from a great close range ambusher to a great long range unit. Commandos with brens ARE great, but so are commandos with their base stens. In fact, bren commandos don't really do anything that sections don't already do, unlike the ambushing sten commandos.
Basically, you pay munitions to turn a strong unit that fills a gap in your army into a strong unit that does what your army already does. Not really worth it.
The thing about putting brens on commandos is that this doesn't really increase the overall combat effectiveness of the squad, it just changes them from a great close range ambusher to a great long range unit. Commandos with brens ARE great, but so are commandos with their base stens. In fact, bren commandos don't really do anything that sections don't already do, unlike the ambushing sten commandos.
Basically, you pay munitions to turn a strong unit that fills a gap in your army into a strong unit that does what your army already does. Not really worth it.
27 Aug 2021, 09:31 AM
#4
Posts: 16
Commandos get a 'super bren' passive modifier that with 2 Brens gives them the far range firepower of a full 5 man IS + 2 IS Brens at far iirc. Mandos might be able to fire the brens on the move, can't remember.
AssIS do not benefit from any modifiers and you hurt yourself getting them. Nor can they fire them on the move.
Do Assault Officers work like Assault Sections on Bren upgrades too?
27 Aug 2021, 09:32 AM
#5
Posts: 16
The main thing about most infantry upgrades is that they're upgrades: pay 45-60 munitions to increase the overall fighting power of your squad. There's a lot of nuance to it, but generally you pay munitions to get increased performance.
The thing about putting brens on commandos is that this doesn't really increase the overall combat effectiveness of the squad, it just changes them from a great close range ambusher to a great long range unit. Commandos with brens ARE great, but so are commandos with their base stens. In fact, bren commandos don't really do anything that sections don't already do, unlike the ambushing sten commandos.
Basically, you pay munitions to turn a strong unit that fills a gap in your army into a strong unit that does what your army already does. Not really worth it.
This is a game changer, thanks for the info!
27 Aug 2021, 12:10 PM
#6
Posts: 956
Do Assault Officers work like Assault Sections on Bren upgrades too?
Did some quick double checking and seems they work just like ASI and IS yes. I've never used them like that for reasons mentioned already by JFJ. No fire on the move with Brens and they don't have the heavy weapons expert icon:
Commandos can fire their Brens on the move.
28 Aug 2021, 07:38 AM
#7
Posts: 16
Did some quick double checking and seems they work just like ASI and IS yes. I've never used them like that for reasons mentioned already by JFJ. No fire on the move with Brens and they don't have the heavy weapons expert icon:
Commandos can fire their Brens on the move.
Thanks for testing that out, now I won't waste any ammunition on these units.
29 Aug 2021, 05:24 AM
#8
Posts: 197
This is a game changer, thanks for the info!
With double Bren, vet and first strike bonus they are actually onpar with Obers DPS wise, and they don't need to rely on cover to fight efficiently unlike sections.They are way too good to pass up, I usually build less sections to have 1-2 Brenmandos later on.
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
1 | |||||
937 | |||||
10 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.939410.696+5
- 4.35459.857-1
- 5.599234.719+7
- 6.278108.720+29
- 7.307114.729+3
- 8.645.928+5
- 9.10629.785+7
- 10.527.881+18
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
11
Download
1265
Board Info
1103 users are online:
1103 guests
0 post in the last 24h
10 posts in the last week
26 posts in the last month
10 posts in the last week
26 posts in the last month
Registered members: 49999
Welcome our newest member, Esco76747
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Esco76747
Most online: 2043 users on 29 Oct 2023, 01:04 AM